MOTION MATCHING Mocap Collection View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.0.45 or later
Package size
741.7 MB
Files
161
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MOTION MATCHING Mocap Collection

by Quantum Stage / Mocap ATLAS - Swiss Mocap Animations (opens in new tab)

2 ratings, too few to average

Make Movement Feel Real - 3 Hours of AAA Mocap Data.

Price $99.00

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Last 6 months

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Price history for MOTION MATCHING Mocap Collection, 6 months Current $99.00; lowest $99.00; highest $99.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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MOTION MATCHING Mocap Collection screenshot 1

MOTION MATCHING Mocap Collection screenshot 1

About this asset

Introduction Video | Documentation | Animation List | Preview Video | Free sample

This collections contains 139 animation files recorded at Quantum Stage with a high-end optical motion capture system. Shot for motion matching systems, all animations follow standardized movement patterns, covering walks, jogs, runs and crouched walks with start, stops, turns and strafing in all 45 degree angles. Additionally there are also idles, idle breaks, dodges and more animations included. All files are from T-Pose to T-Pose meaning you get a ton of animation data to work with.

All 139 animations come prepared and ready to use for the Unity Armature character. The raw mocap and video reference data is available on request.

Please note that this package does not contain game ready trimmed clips. It contains complete mocap takes with multiple actions per clip. For example an idle take contains multiple variations of an idle performance. This means you will need to choose and edit your own idle animation out of the available performances.

From the publisher's Asset Store listing.

Technical details

Animation files: 139

Total duration: 2 hours, 58 minutes and 32.4 seconds

Skeleton rig: Unity 6 armature rig

Animation type: locomotion, turns, strafes (walk, jog, run, crouched walk), pose and speed transitions, idles, dodges, enter and exit locomotion states and much more

Animation source: Vicon optical motion capture data

Framerate: 60 fps

Root motion: yes

Animation data content:

  • 38 takes with detailed movement patterns:
    • 6 circles
    • 11 snakes
    • 6 diamonds
    • 8 squares
    • 7 stars
  • 29 Dance card takes
  • 25 transition takes between different locomotion states and turns
  • 12 idle takes with breaks and variations
  • 11 takes with repositions
  • 10 takes for locomotion loops
  • 8 takes with interrupted movements
  • 4 jump takes
  • 3 dodge takes

Grouped by pose type:

  • 30 walking
  • 27 jogging
  • 25 standing
  • 21 running
  • 14 crouching
  • 10 strolling
  • 8 various
  • 4 jumping

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.45f1 Not listed Compatible Not listed

As listed on the Asset Store.