Level Design Helper — STUDIO EDITION OFFICIAL SALE

The Ultimate Environment Creation Toolkit for Professionals & Teams

Level Design Helper Studio Edition is the highest tier of the LDH ecosystem — built for studios, large projects, and creators who need powerful automation, optimization, world-building tools, and advanced prefab/scene workflows.
It includes everything from the Base and Pro versions, plus a full suite of Studio-grade modules designed for speed, scale, and team collaboration.


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Discord Support
Get help, ask questions, request features, or share your workflow with other LDH users.


🔗 Related Packages

Base Version (Starter Pack)

Perfect for beginners or simple projects.
 

Pro Version (Advanced Creator Tools)

Adds high-end brushes, scatter tools, replacements, selection tools & more.
 

Studio Edition (This Package)

Complete feature set. Designed for professional workflows, large environments, and production teams.


What’s Included in Studio Edition


- Composer Module

A node-based graph system for procedural layouts, room flows, object linking, and structured level planning.


 - Auto LOD & Impostor Generator

Automatically generates LOD groups & billboard impostors, drastically improving performance on large scenes.


 - Mesh Combiner

Merge meshes into optimized clusters to reduce batching and draw calls while preserving materials.


- Snapshot / Diff Tool

Save lightweight snapshots of your scenes and instantly compare differences — modified, added, or removed objects.


- Batch Validation Tool

Run large-scale scene checks: missing scripts, bad scaling, invalid references, unassigned materials, and more.


 - Streaming Planner

Create world tiles, assign objects to streaming regions, and export data for async scene loading or open-world systems.


 - Prefab Variant Manager / Overrides Mapper

Swap prefabs while preserving overrides — transforms, components, values, and custom serialized data.


 - Asset Usage Analyzer & Duplicate Finder

Detect unused assets, dependency chains, duplicate content, and heavy assets that bloat your project.


 - Prefab Favorites Bar

Pin frequently used prefabs for instant one-click access during level design.


 - Cluster Generator

Spawn natural clusters with density falloff — rocks, vegetation, debris, ground details, and more.