Device Hierarchy IMGUI View on Asset Store (opens in new tab)

Package details

Latest version
1.2.6
Last updated
First released
Unity version
6000.6.8 or later
Package size
176 KB
Files
26
Favorites
8
Views in the past week
11

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Device Hierarchy IMGUI

by Anexas (opens in new tab)

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Shows the runtime game Hierarchy and Inspector on device without needing to connect to Unity Editor.

Discount -100% Previous price $19.99 Price Free

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Price history

Last 6 months

USD
Price history for Device Hierarchy IMGUI, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 1.1.11 released 11 May 2026 v1.1.11 Version 1.1.12 released 21 Jun 2026 v1.1.12 Version 1.1.13 released 26 Jun 2026 Version 1.1.14 released 14 Jul 2026 v1.1.14 Version 1.1.15 released 30 Jul 2026 Version 1.2.0 released 6 Aug 2026 v1.2.0 Version 1.2.1 released 14 Aug 2026 Version 1.2.2 released 4 Sep 2026 v1.2.2 Version 1.2.3 released 23 Sep 2026 v1.2.3 Version 1.2.4 released 25 Sep 2026 Version 1.2.5 released 2 Oct 2026 Version 1.2.6 released 6 Nov 2026 v1.2.6

Asset preview

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Device Hierarchy IMGUI screenshot 1

Device Hierarchy IMGUI screenshot 1

About this asset

* Shows the game Hierarchy and Inspector on device without needing to connect to Unity Editor to see the game's internal state.

* Allows modifying game objects (and behaviors) being active, their transform, and temporarily allows removing materials on renderers.

* May be used to test performance of the game on device by disabling selected game objects one by one.

From the publisher's Asset Store listing.

Technical details

    * Modify certain values such as game objects, behaviours being active, transform values, testing impact of temporarily removing materials from renderers.

    * To see details of a component added by your code, or a unity component that is not currently supported in existing version of DeviceHeirarchy to show its details,

        add a static class in your project named DeviceHierarchyComponentHandlerExternal

        and add a function with signature public static void HandleComponent(this YourComponent _currentComponent)

        write IMGUI code in the function to display details of the component.

        See example file in the package at Examples/Scripts/DeviceHierarchyComponentHandlerExternal.cs

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.6.8f1 Compatible Compatible Compatible

* Unity 2022.3+

* Edit > Project Settings > Player > Other Settings > Active Input Handling should be set to 'Input Manager (Old)' or 'Both' and not 'Input System Package (New)'.

As listed on the Asset Store.