Where I Left Off - Productivity Editor Tool View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
6000.0.43 or later
Package size
8.9 MB
Files
31
Views in the past week
6

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Where I Left Off - Productivity Editor Tool

by Miguel Angel Garcia Lucena (opens in new tab)

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Where I Left Off is a lightweight Unity Editor tool that helps you instantly resume work by showing your last session’s notes, with a startup popup and a full Notes Browser.

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Price history

Last 6 months

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Price history for Where I Left Off - Productivity Editor Tool, 6 months Current $5.00; lowest $5.00; highest $5.00 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Where I Left Off - Productivity Editor Tool screenshot 1

Where I Left Off - Productivity Editor Tool screenshot 1

About this asset

Where I Left Off (Wilo) is a Unity Editor utility that helps you keep track of what you were working on.

When closing Unity, you’ll be prompted to quickly leave a note with a title, message, and references to assets or scenes (optional). These notes can also be created manually at any time during your session.

When you reopen Unity, a startup popup will display your last session/day notes, complete with filters and badges to help you instantly recall what you were doing.

For long-term organization, you can use the Notes Browser (Tools > DevForge > Where I Left Off > Browser). This window lists all notes you’ve created, with search, filters, grouping by session/day, and quick asset references (Ping / Select / Reveal). Notes can be edited or deleted at any time.

Preferences allow you to enable/disable popups on startup or quit, so the tool fits your workflow.

From the publisher's Asset Store listing.

Technical details

  • Startup Popup: Automatically shows notes from the last session or last day.
  • Notes Browser: Sort, filter, and group notes by day or session.
  • Titles-only mode: Compact view for scanning notes quickly.
  • Reference badges: Show how many asset references a note has, with Ping / Select / Reveal actions.
  • Keyboard shortcuts: Ctrl+F to focus search, Esc to clear.
  • Persistence: Search, filters, and layout remembered per project.
  • Editor-only: No runtime code, safe for builds.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.43f1 Compatible Compatible Compatible

As listed on the Asset Store.