Terrain Interaction Toolkit

Many types of games available today, specifically the survival genre, require you to interact with objects in the player's environment, like chopping down trees, picking up rocks, or harvesting berries from a bush. To do this you will need to turn those details back into GameObjects. This toolkit will allow you to transform existing terrain details into GameObjects from the editor or create placeholders at runtime and the existing details will be removed as you interact with them.


Unity 6 compatible.