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New & Improved Version! Keep your characters always visible with seamless camera occlusion for 2D & 3D games.
DOCS is a plug-and-play system that automatically reveals characters behind walls, props, foliage, or terrain using camera-to-target detection and shader-based masking - no complex setup, no coding required.
Why DOCS matters for your game:
Key Features:
DOCS is designed to integrate seamlessly into existing Unity projects without requiring scene restructuring or custom asset pipelines.
It works with your current materials, camera setup and level design, while remaining flexible enough to adapt to different gameplay styles and visual directions.
Material & Shader
Contents
Designed for real production workflows
In stylized and modular projects, maintaining color consistency and creating variations across many assets can quickly become time-consuming.
Pair this pack with UVMod to upscale, move, and recolor UVs directly in Unity - without reworking models or textures.
A practical combination for developers who want fast iteration, visual consistency, and flexible customization in production-ready pipelines.
*Demo scenes are included to get you started immediately. Character and third-party environment assets shown in screenshots are for demonstration purposes only and are not included.