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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.0 or later
- Package size
- 6.4 MB
- Files
- 46
- Favorites
- 9
- Views in the past week
- 12
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $12.49 on
Keywords
Chroma Palette
Professional color picker with 7 selection modes, harmony generation, and ScriptableObject custom palettes. Drop-in prefab with UnityEvents, GPU-optimized shaders, and full API. Works on all platforms
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Price history
Last 6 months
USDAsset preview
1 / 6
Chroma Palette screenshot 1
About this asset
πΉοΈ Explore the Live Demo Scene | π Documentation
π Included with 2D/3D Paint β if you own 2D/3D Paint, you already have Chroma Palette at no extra cost
π Effortless Setup
Drop a prefab in your UI to get a polished picker with dual previews, alpha control, and synchronized HSV/RGB/CMYK/Hex inputs ready for production
β‘ Designer-first, code-optional workflow
Wire OnColorChanging / OnColorChanged UnityEvents in seconds or drive everything through the ColorPickerManager API and visual scripting nodes
π Seven interchangeable picker layouts
Swap between Rectangle, Circle, CircleFull, CircleCircle, CircleTriangle, Texture sampling, and Palette swatches at runtime to match any platform or art direction
π― Build your own ColorPalette assets
Create complementary, triadic, tetradic, analogous, split-complementary, monochromatic, gradient, or fully custom palettes as ScriptableObjects and regenerate them live to keep brand or gameplay colors perfectly in sync
πΌ Texture-aware sampling
Feed brand boards, gradients, or screenshots into Texture mode with bicubic filtering, pixel snapping, ignored-color lists, and transparency thresholds for clean picks
π Built to ship everywhere
Shader-driven rendering, zero-GC updates, and verified URP/HDRP pipelines keep interactions smooth across desktop, mobile, WebGL, console, VR, and AR projects
πΉ Friendly with every input
Mouse, touch, stylus, pen, gamepad, or VR controllers all work out of the box via Unity UI navigation, so users can pick colors comfortably on any device
π¦ Full C# source included
Dive into every system, extend the picker, and integrate with pipelines confidently thanks to complete, production-grade source plus thorough docs and sample scripts.
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From the publisher's Asset Store listing.
Technical details
- Drop-in ColorPicker prefabs with themed UI, dual preview, and TMP inputs ready for Canvas workflows.
- Seven interchangeable palette modes (rectangle, circular variants, triangle, texture sample, swatch) switchable at runtime.
- Harmony palette generator ScriptableObjects producing complementary, triadic, tetradic, analogous, split-complementary, monochromatic, gradient, or custom sets.
- Inspector-driven UnityEvents (OnColorChanging / OnColorChanged) plus full API for scripting, visual scripting, or hot-swapping palettes.
- Shader-based sampling and conversions delivering allocation-free performance validated on desktop, mobile, WebGL, console, VR, URP, and HDRP.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.0f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.