Texture Size Commander is an editor tool for quickly managing the size of imported textures in Unity projects. The window lets you scan a selected folder, view all textures with previews and current settings, and then set a single Max Size in one click, including platform overrides for Standalone, Android, and iOS. Only shrink mode, runtime cancellation, and skipping unchanged assets are supported, saving time on re-importing.
Key Features:
Why is this necessary?
This tool simplifies the process of standardizing assets, reduces build size and loading time, eliminates manual errors, and speeds up content preparation for mobile and desktop platforms.
Compatibility
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