Rect Transform Snapper View on Asset Store (opens in new tab)

Package details

Latest version
1.4.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
355 KB
Files
115
Favorites
10
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$14.99 on

Keywords

Rect Transform Snapper

by Multitool (opens in new tab)

5.0 / 5 · 5 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 5
4 stars 0
3 stars 0
2 stars 0
1 star 0

Grid snapping and reference overlay for Unity UI. Speed up UI layout and make it clean, accurate and consistent.

Price $14.99

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Rect Transform Snapper, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 13

Rect Transform Snapper screenshot 1

Rect Transform Snapper screenshot 1

About this asset

A grid for snapping RectTransform objects that lets you build interfaces quickly. There’s no longer any need to enter sizes manually. The asset automatically detects which canvas you’re working with and draws the grid on that canvas. Even if you have multiple canvases in the scene, you won’t get lost. The grid works well in world space, screen space, and camera space. The canvas scale doesn’t matter.

It offers flexible grid settings: set the grid step, subdivisions, and control the grid’s appearance. You can add a reference image that is always on top: add a reference, adjust its transparency and tint. You can also adjust the grid’s origin point.

Change and assign your own hotkeys however you like. The asset supports the native Shortcuts window. Align and distribute objects: the new version adds the ability to align and distribute either along the canvas or relative to the bounds of the selected objects.

From the publisher's Asset Store listing.

Technical details

FEATURES OVERVIEW

5.1 Grid System

    - Visual dot grid overlay in Scene View

    - Customizable grid step (main spacing)

    - Subdivisions for finer control

    - Grid offset for precise alignment

    - Automatic LOD (Level of Detail) for performance

    - Grid origin selection (9-point system)

5.2 Smart Snapping

    - Snaps object center, left/right edges, and top/bottom edges

    - Chooses the closest snap target automatically

    - Works with both Move and Rect tools

    - Respects axis locking when enabled

    - Fit to Grid button

5.3 Group Operations

    - Select multiple RectTransforms to enter group mode

    - Move entire groups while maintaining relative positions

    - Scale groups proportionally

    - Visual group bounds with handles

5.4 Canvas Integration

    - Assign any Canvas as the coordinate system

    - Snap to Canvas boundaries (edges and center)

    - Canvas boundary snapping (snaps automatically)

    - Canvas origin selection for predictable alignment

    - Grid automatically hides when Canvas is hidden via eye icon in hierarchy

5.5 Reference Overlay

    - Add semi-transparent reference images

    - Automatic texture size optimization

    - Fit Canvas to reference dimensions

    - Fit Reference to Canvas 

    - Easy removal and replacement

    - Color and opacity controls (Reference Color, Opacity)

    - Always On Top toggle (keeps the reference as the last Canvas child)

    - Remove Ref button to delete the current reference overlay

    - The Reference ObjectField auto-fills with the current reference sprite

5.6 Advanced Features

    - Axis locking (click gizmo arrows to constrain movement)

    - Proportional child scaling

    - Undo/Redo for all operations

    - Persistent settings across editor sessions

    - Hotkey support

5.7 Alignment Features

    - Alignment and distribution options

    - Ability to align and distribute relative to canvas

5.8 Shortcuts Support

    - Ability to configure shortcuts in the Shortcuts menu

    - Shortcut for fit to grid

    - Shortcut for enable rect transform snapper

5.9 Tools Menu

    - All main settings are duplicated in the Tools menu

    - Can work without opening the main window

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.