GPU2DAnimator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.49 or later
Package size
1.2 MB
Files
27
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8
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GPU2DAnimator

by IGDMaster (opens in new tab)

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GPU2DAnimator is a professional URP-ready 2D GPU vertex animation (VAT) solution designed for Unity.

Price $28.88

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Price history

Last 6 months

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Price history for GPU2DAnimator, 6 months Current $28.88; lowest $28.88; highest $28.88 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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GPU2DAnimator screenshot 1

GPU2DAnimator screenshot 1

About this asset

GPU2DAnimator — GPU-Driven 2D Skeletal Animation (VAT) for URP

A professional-grade 2D animation acceleration solution for Unity.

By baking SpriteSkin motion into EXR textures and sampling in the GPU vertex stage, it removes Animator/SpriteSkin CPU cost, enabling massive batching and stable FPS on mobile, PC, and consoles. 

One-click bake, drop-in prefabs, and lightweight runtime—no runtime rigging or Animator graphs.

Use Cases

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2D characters, crowds, and NPC swarms

Action/platformers with many on-screen actors

UI/live avatars and 2D VFX sequences

Mobile titles needing stable frame time

Projects targeting URP with SpriteRenderer + SpriteSkin

Core Features

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One-click Baker: Pre-bake per-clip motion JSON → VAT textures → merged mesh/prefab

Runtime Component: Per-clip play/loop, default clip fallback, time scale, child-apply

Instancing-friendly: Minimal per-instance data; _FrameIndex drives animation

Smart Assets: Linear EXR, uncompressed, point, clamp (auto import settings)

Clean Config: JSON-based clip ranges/fps/duration; 

inspector clip controls and preview

Production Shader: IGD/GPU2DAnimationShader 

Cross-Platform Optimization

Consistent performance on mobile, PC, and consoles

Stable FPS with large crowds and many animated actors

Low CPU usage, reduced spikes from Animator/SpriteSkin

You’ll Benefit

-------------------------

Significant CPU offload and fewer bottlenecks

Smooth playback with large numbers of animated sprites

Minutes-to-integrate pipeline, production-ready prefabs and materials

Upgrade your 2D animation performance today.

Website: https://kop098.github.io/igdmaster/

Discord: igdmaster

Technical Support: https://discord.gg/dzJzhaCeUg

From the publisher's Asset Store listing.

Technical details

Included Contents

------------------------

Editor Baker and Resample Tools

Runtime Component (GPU2DAnimator)

URP Shader and Materials

Sample Configurations and Documentation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.49f1 Not listed Compatible Not listed

Developed based on Unity6's URP pipeline, so you can get the best compatibility on this version

As listed on the Asset Store.