Stylized Blood VFX Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
6.0 MB
Files
45
Favorites
3
Views in the past week
18

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Stylized Blood VFX Pack

by FlexUnit (opens in new tab)

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  • Price drop

Stylized blood VFX pack with 4 unique variations, surface interaction, sound effects, and full customization. Works with Shader Graph and Particle System in all render pipelines.

Previous price $15.00 Price $14.99

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Price history

Last 6 months

USD
Price history for Stylized Blood VFX Pack, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Stylized Blood VFX Pack screenshot 1

Stylized Blood VFX Pack screenshot 1

About this asset

This package contains a stylized blood effect designed for game development. It includes 4 unique variations, each featuring its own design, sound effect, and a wide range of customization options.

The effect is built entirely with Shader Graph and Particle System, ensuring compatibility across all render pipelines. A key feature is the ability to interact with surfaces, leaving a dynamic blood trail that fades over time, adding realism and atmosphere to your game scenes.

Perfect for action games, fantasy projects, or any title that requires stylized combat visuals.

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From the publisher's Asset Store listing.

Technical details

For performance reasons, procedural noise is not used in this package. All shaders rely on pre-rendered noise textures and images.

  • Ready for Built-In, URP and HDRP
  • Texture sizes: 1024x1024
  • 4 unique blood effects
  • 2 textures
  • 5 materials
  • 1 shader
  • 1 model for VFX purposes and 1 humanoid character model for demo purposes
  • 3 wav audio files (48 kHz / 32 bit / Mono)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Compatible

This package uses Shader Graph, and some of its effects rely on the Bloom effect. If you are using the Built-In Render Pipeline, you will need to install both the Shader Graph package and the Post Processing package in Package Manager.

As listed on the Asset Store.