Your Unity project starts clean. Then it slowly falls apart.
Folders pile up.
Import settings drift.
Assets get dropped wherever.
Cleanup gets postponed because something might break.
This is not a discipline problem.
It is a tooling problem.
Unity gives you flexibility, but no guardrails.
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What Ordo Does
Ordo is a Unity editor tool that automates project organization and enforces consistency, so your project stays clean as it grows.
Instead of fixing chaos after it happens, Ordo prevents it.
With Ordo, you can:
• Define and apply consistent folder structures
• Automatically enforce import settings
• Organize assets using rules as they are added
• Clean up existing projects without breaking references
• Reuse the same setup across multiple projects
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Why This Matters
Messy projects create invisible technical debt.
They slow development.
They increase onboarding friction.
They make simple changes risky.
They drain motivation over time.
Ordo removes an entire category of overhead so you can focus on building your game.
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Who Ordo Is For
Ordo is especially useful if you are:
• A solo or indie Unity developer
• Working on long-running projects
• Collaborating with others
• Tired of repeating setup work every time
If you have ever thought “I should clean this up later,” Ordo is built for you.
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What Ordo Is Not
• It does not lock you into a single folder layout
• It does not replace version control
• It does not enforce taste or style
Ordo provides structure and automation. You stay in control.
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Built for Real Unity Projects
Ordo was built to solve real project organization problems encountered across multiple production projects.
It is actively maintained and designed to fit into existing workflows.
Feedback and feature requests are welcome.