Bulk Animation Creator View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.18 or later
Package size
123 KB
Files
3
Favorites
2
Views in the past week
4

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$4.99 on

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Bulk Animation Creator

by Optima Works (opens in new tab)

1 rating, too few to average

Automates the process of turning sliced sprite sheets into animation clips in Unity.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Bulk Animation Creator, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Bulk Animation Creator screenshot 1

Bulk Animation Creator screenshot 1

About this asset

Normally, creating animations from sprite sheets requires you to manually select each texture, drag all the sprites into the Animation window, set frame rates, rename clips, and then optionally wire them into an Animator Controller — a process that’s slow and repetitive.

With this tool, you can:

  • Bulk-generate animation clips from one or many sprite sheets in a single click.
  • Batch-apply settings like frame rate, clip naming with prefix/suffix, looping, ping-pong playback, and reverse playback.
  • Choose output folder for all generated clips.
  • Automatically create Animator Controllers:
    None (just clips),
    Single shared controller,
    One controller per sprite sheet.
  • Drag & drop workflow with a clean Editor Window, or use the right-click “Create Animations” shortcut directly in the Project window.

From the publisher's Asset Store listing.

Technical details

  • Unity Version Compatibility: Tested on Unity 2019.4 and above (works with Unity’s built-in Animation and Animator systems).
  • Render Pipeline Compatibility: Works with all pipelines (Built-in, URP, HDRP) — since it only uses the Editor and Animation system.
  • Dependencies: None — no third-party packages required.
  • Platforms: Editor-only tool (not included in builds).
  • Installation: Place scripts inside an Editor/ folder in your project.
  • API Used: UnityEditor, AnimationUtility, AssetDatabase, AnimatorController API.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.18f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.