Auto Clicker Detector - Security System for Android View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2023.2.20 or later
Package size
54 KB
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7
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3
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Auto Clicker Detector - Security System for Android

by JC Security Store (opens in new tab)

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Auto Clicker Detector is an advanced auto clicker detection system for mobile games on Android. It analyzes touch events in real-time to detect macro tools and auto-clickers.

Price $29.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Auto Clicker Detector - Security System for Android, 6 months Current $29.99; lowest $29.99; highest $29.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

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About this asset

Auto Clicker Detector provides robust protection against auto clicker tools in games built with the engine for Android. By analyzing MotionEvent data at the native layer, it accurately identifies synthetic touch inputs generated by auto clicker apps, automatic tapping software, and other automation tools.

Distribution Notice: This package is provided as pre-compiled DLL files to protect the security detection algorithms. The source code is intentionally not included to prevent reverse engineering and bypass attempts.

The system is highly configurable through ScriptableObject-based settings, allowing developers to choose between passive monitoring (detect mode), active protection (block mode), or disabled state (none mode) for development purposes.

Key benefits include:

  • Protect game economy and competitive integrity
  • Deter cheaters and auto clicker users effectively
  • Easy integration with minimal code changes
  • No special Android permissions required
  • Works seamlessly with existing game logic

Ideal for competitive games, idle/clicker games, gacha games, and any application where input integrity matters.

From the publisher's Asset Store listing.

Technical details

Real-time Auto Clicker Detection

  • Touch event data analysis for Android via Window.Callback interception
  • ToolType-based automation pattern recognition
  • Instant identification during gameplay

Flexible Configuration System

  • ScriptableObject-based configuration for easy management
  • Three detection modes: detect (passive), block (active), none (disabled)
  • Customizable response delay (0-10 seconds)
  • Optional warning popup display

Event-Driven Architecture

  • Simple callback registration via C# events
  • MacroDetected event subscription for custom handling
  • Real-time detection notifications
  • Full control over response behavior

Security-First Design

  • DLL obfuscation via Obfuscar
  • String encryption for sensitive constants
  • Protected core detection logic
  • Safe AndroidJavaProxy cleanup

Optimized for Android

  • Safe app termination via moveTaskToBack()
  • Less than 1ms per-frame overhead
  • Memory-efficient implementation
  • Compatible with Android API 21+

Editor Tools

  • Custom Inspector with mode descriptions
  • Menu items for quick asset creation
  • Visual configuration interface
  • Integrated help documentation

Requirements:

  • Android API Level 21 (Lollipop) or higher
  • Engine version 2021.3 LTS or newer
  • .NET Standard 2.1 compatible

Compatibility

- Compatible with Built-in, URP, and HDRP render pipelines

- Works with IL2CPP and Mono scripting backends

As listed on the Asset Store.