Aniloom TAC — Tween Animation Controller OFFICIAL SALE

  • Orchestrator: Sequence/Parallel, nesting, computed duration, speed cascade.
  • Controllers: Transform, Move From→To, CanvasGroup (alpha + interactable/raycast), Sprite Sequence (array/spritesheet), Toggle/Destroy, Particle Action (Play/Stop/Clear).
  • Workflow: per-channel ease (or custom curve), multi-target + stagger, first-writer property ownership, events (start/complete/skip), inspector buttons (Play/Pause/Stop/Restart), drag-to-add (Children/frames), tidy foldouts.
  • Design: no ScriptableObject lock-in; add components as needed; clear errors/warnings.