Turret System Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.0.62 or later
Package size
5.8 MB
Files
586
Favorites
14
Views in the past week
10

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$9.99 on

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Turret System Pro

by CorePro (opens in new tab)

1 rating, too few to average

Turret system with: leveling system, health/shield system, basic economy, floating text and radial menu.

Price $24.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Turret System Pro, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 8

Turret System Pro screenshot 1

Turret System Pro screenshot 1

About this asset

This system evolved from Weapon System Pro. 

It was rebuilt into a high-performance framework for any type of turret, defense, or automated unit.

It’s not just an asset.
It’s a mindset forged through 10 years of professional Unity development.
Don’t expect flashy graphics. Expect a system that lets you bring your own vision to life.

Simple and Modular Architecture

Each turret is built from independent modules:

  • Turret: connects all components into one system
  • Target Detector: detects and filters targets
  • Turret Rotation: smoothly rotates parts
  • Turret Leveling: dynamically updates stats and visuals
  • Shooting Module: powered by Weapon System Pro, supporting bullets, rockets, beams, AoE, and homing projectiles

Leveling and Configuration System

  • A complete built-in level-up system with a clear and intuitive editor.
  • All turret levels can be managed in one place instead of editing multiple prefabs.
  • Configure per-level stats such as damage, range, rotation speed, cooldown, cost, and model.
  • Visual and gameplay upgrades are applied automatically.

Other Core Pro Tools:

  • Favorites window
  • PoolPro
  • Economy System: manage your in-game economy in one place
  • Floating text
  • Health and Shield system with visual feedback
  • Radial Menu
  • New attributes for inspector.

Performance

  • PoolPro integration eliminates unnecessary Instantiate and Destroy calls at runtime
  • Zero GC allocations at runtime
  • No GetComponent calls in Update since all references are cached internally

Debug

Debug sections are available in all modules.
You can see targets, cooldowns, fire states, and more directly in the Inspector.
Scene Gizmos display detection areas, line-of-sight, and rotation arcs clearly.

From the publisher's Asset Store listing.

Technical details

Core Features

  • Modular turret system with independent components for targeting, rotation, firing, upgrades, and configuration
  • Dual-axis rotation (separate yaw and pitch transforms) for realistic aiming and elevation control
  • Multiple fire modes: Normal, Burst, Auto, Laser, Grenade, and Rocket Launcher
  • Built-in Health & Shield systems with visual effects (shake, flash, hit feedback)
  • Integrated Economy System for resource costs, upgrades, and balance
  • Turret Leveling System with full editor support and visual comparison tools

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.62f1 Not listed Compatible Not listed

As listed on the Asset Store.