Horror Environment Pack URP – Modular Haunted House, Spooky Props & VFX View on Asset Store (opens in new tab)

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Latest version
1.1.B
Last updated
First released
Unity version
6000.0.26 or later
Package size
1.7 GB
Files
243
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Horror Environment Pack URP – Modular Haunted House, Spooky Props & VFX

by MetaMix3D (opens in new tab)

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Build horror scenes fast in URP: a modular Haunted House environment with interior/exterior pieces, spooky props, and ready-to-use VFX. Demo scene included - import and start building.

Price $59.99

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Horror Environment Pack URP – Modular Haunted House, Spooky Props & VFX screenshot 1

Horror Environment Pack URP – Modular Haunted House, Spooky Props & VFX screenshot 1

About this asset

URP Horror Environment Pack – Modular Haunted House + Spooky Props + VFX

Build creepy horror scenes fast in Unity URP. This pack includes a modular haunted house kit (interior/exterior pieces), spooky props, and ready-to-use VFX so you can assemble a playable horror level quickly - ideal for FPS horror, exploration, and puzzle games.

What you can build?

  • Haunted house interiors (hallways, rooms, stairs setups)
  • Exterior house layouts (yards, fences, entrances)
  • Halloween / spooky scenes with atmosphere VFX and emissive materials

What’s included?

Modular House Kit

  • Walls, doors, windows, roofs, floors (snap-friendly modular pieces)

Spooky Props

  • Lamp posts, trees, fences (plus other scene-dressing assets in the package)

Atmosphere

  • Horror-themed skybox
  • Emissive materials + VFX prefabs for mood/ambient effects

Textures

  • PBR textures + normal maps

Render Pipeline Compatibility

  • URP (Supported / Recommended): Materials + VFX set up and tested in URP.
  • Built-in / HDRP: Assets may import, but materials and especially VFX require conversion to match your pipeline.

Use cases

Indie games, game jams, prototypes, and production scenes where you need a horror environment quickly without heavy setup.

Notes

  • VFX are URP-ready and may require adjustments in other pipelines.
  • Lighting and post-processing results can vary depending on your project settings.

From the publisher's Asset Store listing.

Technical details

Textures

  • 46 textures total
  • Texture resolution: 2K (2048×2048)
  • Texture maps: Albedo/Diffuse, Normal, Roughness, MetalnessLamppost + Terrain include dedicated Metalness maps; others use Roughness workflow

Prefabs / Meshes

  • 14 prefabs: 5 Houses, 5 Trees, 3 Fences, 1 Lamppost
  • Terrain: 1 terrain mesh/asset
  • UVs: Fully UV unwrapped

Triangle Counts (approx. per model)

  • Houses: 1,168 – 2,186 tris
  • Lamppost: 2,080 tris
  • Fences: 264 – 360 tris
  • Trees (hero assets): 30,218 – 85,898 trisNote: Trees share a texture set (one shared set stored in the Tree 5 folder)
  • Trees are high-detail hero models; for mobile/VR, consider using the included LODs aggressively or swapping trees.

LOD

  • 3 LOD levels included (if true)Recommended: enable Unity LODGroup + adjust screen thresholds per target platform

Rigging / Animation

  • Rigging: No (static environment assets)
  • Animations: 0

Materials

  • PBR materials (URP-ready)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.6f2 Compatible Compatible Not listed
6000.0.26f1 Compatible Compatible Not listed
  • URP (Recommended): Fully set up and tested in URP (materials, lighting, VFX). 
  • Import → open demo scene → ready to use.
  • Built-in Render Pipeline: Included and works, but lighting/post-processing may need minor tweaks depending on your project settings.
  • Notes: If you use custom post-processing/volumetrics, results may vary by your render settings.

As listed on the Asset Store.