Markup Shader GUI – Tag-Based Layout for Shaders OFFICIAL SALE


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📖 Documentation


Overview:

• Markup Shader GUI builds shader inspectors with simple, tag-based syntax.

• Supports conditional logic, multi-property layouts, and tooltips.

• Create consistent, clean, and intuitive shader UIs with minimal effort.


Features

• Foldout – collapsible section

• Separator – horizontal divider

• EnableIf – conditional enable

• ShowIf – conditional visibility

• MiniTexture – small texture field

• MiniTextureWithColor – texture + color in one line

• FloatRange – improved range slider

• MultiLineVector – vector displayed in multiple lines

• Label – text label

• Tooltip – custom tooltip for properties


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