Simple Glass Shader(URP) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2021.3.45 or later
Package size
1.1 MB
Files
43
Favorites
4
Views in the past week
10

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$4.99 on

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Simple Glass Shader(URP)

by CodeWee (opens in new tab)

1 rating, too few to average

A customizable glass shader for URP. Supports color tinting, thickness, refraction, rim lighting, basic reflections, texture mapping, and normal maps for realistic glass effects.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Simple Glass Shader(URP), 6 months Current $9.99; lowest $4.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Glass Shader(URP) screenshot 1

Simple Glass Shader(URP) screenshot 1

About this asset

Important:

For this shader to display correctly, you must first enable the "Opaque Texture" option in your Unity Project's URP Asset.

  • Simple Glass Shader(URP) is a versatile and easy-to-use shader built specifically for Unity's Universal Render Pipeline(URP). Whether you're creating windows, bottles, screens, or any transparent material, this shader provides everything you need to bring realistic glass to life.
  • You can control the glass color, and index of refraction to simulate depth and bending of light through the material. The built-in rim lighting allows you to highlight glass edges with customizable rim color and intensity, enhancing visibility and realism.
  • The shader also includes a simple reflection effect, letting you tweak reflection color, strength, smoothness, and direction, without relying on external reflection probes.
  • On top of that, you can apply Base Map for surface texture and Normal Map to simulate surface distortion, scratches, or unique patterns on the glass.
  • Perfect for stylized or semi-realistic projects that require customizable glass without the overhead of complex rendering pipelines.
  • Supports the following Unity versions:
    • Unity 2022
    • Unity 6000.0 (Unity 6.0)
    • Unity 6000.2 (Unity 6.2)

From the publisher's Asset Store listing.

Technical details

  • Shader type: Universal Render Pipeline(URP)
  • Surface: Transparent (with optional color tint)
  • Refraction: Adjustable by thickness and index of refraction
  • Rim effect: Customizable rim color and intensity
  • Reflection: Basic built-in reflection effect with tweakable parameters
  • Base Map: Supports albedo texture
  • Normal Map: Surface bump/distortion simulation

Key Features

  • βœ… Built for the Universal Render Pipeline(URP)
  • 🎨 Customizable glass color, thickness, and refraction
  • πŸ’‘ Realistic rim lighting with color and intensity control
  • 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
  • πŸ–ΌοΈ Supports Base Map for texture mapping
  • 🌊 Add Normal Map for glass surface bump and distortion

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.5f1 Not listed Compatible Not listed
6000.2.6f2 Not listed Compatible Not listed
6000.0.65f1 Not listed Compatible Not listed
2022.3.62f2 Not listed Compatible Not listed
2021.3.45f2 Not listed Compatible Not listed

As listed on the Asset Store.