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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 5.2 MB
- Files
- 32
- Favorites
- 3
- Views in the past week
- 9
Price tracking
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- Lowest recorded
- $9.99 on
Keywords
HDRP's Ambient Occlusion for URP
A feature-complete implementation of HDRP's GTAO for URP, elevating your URP projects to the next level.
Price $9.99
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Price history
Last 6 months
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HDRP's Ambient Occlusion for URP screenshot 1
About this asset
Features:
- HDRP-Grade GTAO: Authentically implements HDRP's GTAO technology in Universal Render Pipeline.
- Superior Image Quality: Enhanced with advanced spatial and temporal denoising.
- Performance Optimization: Configurable half-resolution rendering with temporal accumulation and optimized upsampling.
- Plug and Play: Fully compatible with URP built-in shaders — no code integration required.
- Seamless Workflow: Integrates natively as a URP Renderer Feature for one-click setup.
From the publisher's Asset Store listing.
Technical details
Full Source Code Included.
Compatibility Notes:
- ✅ Requires compute shader support
- ❌ Not compatible with OpenGL ES (GLES)
- 📱 On mobile, use Vulkan or Metal graphics API
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Not listed | Compatible | Not listed |
Fully supports URP in Unity 2022.3 LTS and Unity 6, including:
• Complete Rendering Path Support: Forward, Forward+, Deferred, and Deferred+ (Unity 6).
• Advanced Framework Compatibility: Native Render Graph support (Unity 6) and full Compatibility Mode support (Unity 2022 and Unity 6).
As listed on the Asset Store.