Volumetric Light System - fast lights & fog for URP, HDRP & Built-in View on Asset Store (opens in new tab)

Package details

Latest version
2.3
Last updated
First released
Unity version
6000.4.5 or later
Package size
2.7 MB
Files
151
Favorites
28
Views in the past week
18

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Volumetric Light System - fast lights & fog for URP, HDRP & Built-in

by Sparrow Toolset (opens in new tab)

4.8 / 5 · 6 ratings

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  • Price drop

Add one component to any light and get beautiful volumetric beams & animated fog. Fast, mobile & VR friendly, runtime-ready. Profiles, custom fading, full source & Shader Graphs included.

Discount -25% Previous price $59.99 Price $44.99

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Price history

Last 6 months

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Price history for Volumetric Light System - fast lights & fog for URP, HDRP & Built-in, 6 months Current $44.99; lowest $44.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov Version 2.3 released 20 Jul 2026 v2.3

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Volumetric Light System - fast lights & fog for URP, HDRP & Built-in screenshot 1

Volumetric Light System - fast lights & fog for URP, HDRP & Built-in screenshot 1

About this asset

Light beams, god rays and atmospheric fog without wrestling with post-processing stacks or paying for it in frame time. Add one component to any light and start tweaking. Done.

💡 MAIN FEATURES

One component, instant results: Works on spot, point and area lights. Scene-view handles let you shape range and angle directly in the viewport.

High performance: Lightweight Shader Graph based rendering, per-light mesh detail control (8–64 segments), change-aware updates that only touch the GPU when something actually changed. Built with mobile and VR in mind.

Runtime-ready (NEW): Spawn volumetric lights at runtime, instantiate them from prefabs, switch profiles on the fly.

Profiles: Share a look across dozens of lights and adjust it in one place, or override per light.

Animated fog & fading: Animated fog textures, custom fade gradients, intersection fade, camera distance fade, HDR colors, alpha & additive blending. Flicker/animation components included.

Full source & Shader Graphs included: easy to modify and extend.

🆕 NEW IN 2.2: Full runtime/build support · scene-view handles · mesh detail (LOD) setting · big performance pass · many fixes.

🧩 COMPATIBILITY

Built for Unity 6+, ships with legacy shader versions for older Unity releases. URP & HDRP (Unity 2020+), Built-in (Unity 2021+). Tested on PC, macOS, consoles, Android/iOS and VR.

Limitation: This system is built for speed, so it does not render volumetric shadows (that would cost the performance). If you need shadowed volumetrics, this isn't the right tool.

💡 Also available in our All-In Bundle

🗒️ Docs | 📺 Youtube | 🗯️ Discord | 📧 Contact | 🌍 Web

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.4.5f1 Compatible Compatible Compatible

As listed on the Asset Store.