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Package details
- Latest version
- 1.0.3
- Last updated
- First released
- Unity version
- 6000.0.47 or later
- Package size
- 288 KB
- Files
- 7
- Views in the past week
- 4
Price tracking
- Last checked
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- Lowest recorded
- $9.50 on
Keywords
EasyLogFiles : Debug Logs to File
Captures and saves debug log messages and exceptions.
Price $19.00
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EasyLogFiles : Debug Logs to File screenshot 1
About this asset
Just drag and drop the LogFileManager singleton prefab into a scene, and it will automatically capture all Unity debug log messages and write them to a log file.
From the publisher's Asset Store listing.
Technical details
- Files are saved to a Logs directory of a device's persistent data path.
- Files names are formatted with the product name and the current timestamp.
- A new file is created each session when the LogFileManager script instantiates or if the file size will exceed 1MB.
- Keeps the newest 10 files by deleting the oldest using the file name timestamps.
- Each file has application and system information written with it.
- Debug log entries are formatted with a timestamp, log type, and active scene name.
- Exception log entries include the script name and line number from Unity's stack trace if available.
- All log entries are truncated at 1024 characters with a truncated tag.
- Text format is UTF-8
- Timestamps are UTC/GMT/Zulu and are formatted for ISO 8601 standard with milliseconds.
- Script is a static singleton pattern that uses DoNotDestroyOnLoad with parent game object.
- Writes to files asynchronously using StreamWriter.
- Uses SemaphoreSlim to lock and queue write access.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.17f1 | Compatible | Compatible | Compatible | Compatible |
| 6000.3.0f1 | Compatible | Compatible | Compatible | Compatible |
| 6000.2.7f2 | Compatible | Compatible | Compatible | Compatible |
| 6000.0.47f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.