EchoMap: Minimap & Radar System View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
24.3 MB
Files
172
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12
Views in the past week
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EchoMap: Minimap & Radar System

by SF Studio (opens in new tab)

1 rating, too few to average

All-in-one minimap and radar system with live and stylized views, radar pulse or sweep modes, zoom, scaling, and easy drag-and-drop setup for any game.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for EchoMap: Minimap & Radar System, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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EchoMap: Minimap & Radar System screenshot 1

EchoMap: Minimap & Radar System screenshot 1

About this asset

EchoMap is a powerful yet easy-to-use minimap and radar system for Unity. It gives you everything you need to integrate intuitive navigation into any game with minimal setup.

Designed for simplicity, you can have a working minimap or radar in just a few clicks.

Add a minimap to your scene with a simple drag and drop, configure your trackables, and instantly visualize your environment. The integrated radar options make it easy to highlight nearby points of interest or threats in real time.

EchoMap is built to adapt, whether you need a realistic live minimap, a stylized overview, or a precise radar system, it scales perfectly to your project’s needs.

📝 Online Documentation

🔴 WebGL Online Demo

📧 E-Mail

Part of the Gameplay Systems Bundle! Get this asset together with 5 additional assets and enjoy the complete collection at a special bundle price.

✨ Key Features

Two Minimap Systems

Live Minimap: Uses a second top-down camera for a real-time world view.

Stylized Minimap: add your own stylized representation of your world with optional fullscreen mode.

Radar Integration

Both minimap variants include a radar system.Choose between Radar Pulse or Traditional Sweep styles for different gameplay aesthetics. Configure trackables to appear only on radar detection or to remain always visible.

Flexible Zoom and Scaling

Both minimap systems support smooth zooming.Dynamic resolution scaling automatically adapts to your defined reference resolution, set it once and choose to scale by height or width.

Combine Systems Freely

Mix both minimap types in the same scene. For example, use the stylized map for navigation and the live radar system for tracking enemies or objectives.

Included Demo Scenes

Explore the “Sahara Sands” demo environment to see EchoMap in action and experience how easily it integrates into your own project. 5 different demo scenes included

Compatibility

Developed for the Built-in Render Pipeline, but can be adapted for URP or HDRP by converting the demo materials with Unity’s built-in tools. Or just simply use the included URP and HDRP extention packages included within the Sahara sands demo environment, to import the pipeline specific assets.

Easy Integration

Comes with prefabs, ready-to-use samples, and full C# source code for complete control and learning. Drag-and-drop setup makes it quick to add to any project, from prototypes to production builds.

Customizable Markers

Assign unique markers for players, allies, enemies, and objectives.

WebGL demo available

Try before you buy! Explore the asset with the WebGL online demo directly in your browser. Get a hands-on feel on how the system works and see its key features in action instantly. An on-screen FPS counter is included so you can directly evaluate runtime performance

Online documentation & Intuitive Integration

Integrate this asset into your Unity project with user-friendly scripts and documentation. No need to be a coding expert, this asset is designed for easy implementation.

Why Choose EchoMap?

EchoMap was built to make minimaps and radar systems simple, flexible, and visually appealing—no coding required. It is the perfect tool to enhance your players’ sense of direction and discovery

Explore the demo and see how EchoMap can fit into your game world today.

From the publisher's Asset Store listing.

Technical details

  • Works in Built-In, URP and HDRP. just make sure you upgrade the materials to the according pipeline (or use the URP and HDRP extensions within the Sahara sands demo environment)
  • Extensive online documentation explaining how to use use and configure the asset
  • 5 Demo scenes included (2 live maps, 2 stylized maps, 1 combined scene)
  • 2 Minimap Systems
  • 2 Radar Systems (Pulse, Sweep)
  • TrackableRegistry keeping track of all trackable objects
  • LiveTrackable and StylizedTrackable scripts to assign to your objects so they appear on the minimap
  • MinimapManager controlling all config that you need

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Compatible Compatible Compatible
2022.3.62f2 Compatible Compatible Compatible

As listed on the Asset Store.