Data Structures Editor is a highly customizable and versatile package suitable for any Unity project that works with structured data files. Whether you're developing games, applications, or tools, this package adapts to your workflow and provides professional-grade data editing capabilities.
The package is particularly valuable for:
- Game developers working with configuration files, save data, or localization files
- Application developers managing settings, user preferences, or API configurations
- Tool developers creating custom editors for data-driven systems
- Teams collaborating on projects with shared data files
Key customization features include:
- Dynamic theming that adapts to Unity's dark/light themes
- Persistent UI states (foldout states saved per file)
- Configurable visual feedback and highlighting
- Extensible architecture for adding custom data formats
- Professional UI with color-coded elements for different data types
The package maintains data integrity across all operations while providing advanced features, such as array manipulation, object property editing, and seamless format conversion. It's designed to be both powerful for advanced users and intuitive for beginners.