GNP View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.30 or later
Package size
139 KB
Files
19
Favorites
5
Views in the past week
5

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GNP

by Zilla95 (opens in new tab)

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A new sprite format and Unity importer that removes transparent pixels from PNGs. It stores only the real pixels, giving you smaller files and perfect pixel accurate interactions inside Unity.

Price Free

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Price history

Last 6 months

USD
Price history for GNP, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

GNP screenshot 1

GNP screenshot 1

About this asset

GNP (Graphics Node Pack) is built for developers who are tired of wasted memory and inaccurate hit-testing. Unlike PNG, which keeps empty transparent areas, GNP only saves the visible parts of your sprite.

That means:

  • No wasted transparent pixels → smaller file sizes and faster loading.
  • Pixel perfect hit-testing → clicks and hovers register only where your art exists.
  • Simple workflow → convert PNGs to .gnp with the included web tool, then drag them into Unity.
  • Ready made scripts → add hover color or smooth scaling with one component.

This Lite version focuses on the essentials: fast conversion, Unity import, and pixel-accurate interactions.

I am currently developing GNP Pro, a heavier plugin with batch tools, deeper compression, and advanced editor features.

From the publisher's Asset Store listing.

Technical details

Package Contents

  • Web Converter: index.html, gnp.js, script.js, style.css
  • GnpMouseoverScale.cs → smooth scaling on hoverUnity Runtime Scripts:GnpInfo.cs → stores metadata (size, bounding box, spans)
    GnpSprite.cs → renders and hit-tests GNP sprites
    GnpMouseoverDebug.cs → color change on hover

Requirements

  • Unity 2021.3 LTS or newer
  • Works on Windows, macOS, Linux
  • Converter requires a modern browser (Chrome, Edge, Firefox, Safari)

Limitations

  • This package is the Lite version (basic converter + runtime use).
  • The upcoming Pro version will include full editor tools, compression options, and batch workflows.

License

MIT License (see included LICENSE.txt).

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.30f1 Not listed Compatible Not listed

As listed on the Asset Store.