Magic AI Wingman OFFICIAL SALE

Magic AI Wingman generates compact, machine‑readable reports for your Scenes, Prefabs, Project Settings etc. plus minimal runtime logs with spam control so your favorte LLM tools like Cursor or Claude Code can understand your project and help faster.


It is designed to improve AI assisstet development while you as the developer still stay in control. 


Unlike MCP or other tools it is not designed for vibe coding and can't simply add or delete objects in your editor irreversiably (which might be considered a good thing). It also works with any existing tools you might use like Claude Code, Codex, Cursor etc. and does not force any API taxes or new subscription on you.


Where Magic AI Wingman excels:

  • Help your LLM understand the connections and setup of scenes, prefabs and settings in complex Unity projects or asset packs
  • Help your LLM to Identify errors or glitches that are caused by complex relationships in between game objects, scripts, settings or other non obvious connections
  • Help it to create logic and scripts that fit into your current project setup and match your existing structure without breaking anything

The features:

  • Easily create detailed scene, prefab, settings and runtime logs so your LLM understand your unity scenes and can help evaluation complex scene and object structures
  • Simply add the preexisting "LLM_README", to your prompt and your LLM will fully understand your project while only scanning what's needed to keep the context window lower
  • With this context the LLM of your choice can assisst your much better in developing your Unity app and more useful assistance in debugging.

Magic AI Wingman is not for you if:

  • You are looking for a vibe coding tool that creates a whole project itself with one prompt
  • You have never worked with Unity or C#

Watch the showcase / tutorial here.




Questions, Problems, Ideas? contact@alive-studios.io