**Featured in Code Monkey's Top 10 Systems and Tools - December 2025!**
Streamline your Unity workflow with Scene Layers!
Scene Layers brings the power of Photoshop's layer system to Unity's editor. Organize your complex scenes with unlimited custom layers, instant visibility controls, and intelligent auto-assignment rules. Whether you're building massive open worlds or intricate UI systems, Scene Layers eliminates the frustration of managing hundreds of GameObjects.
Core Features
Unlimited Custom Layers
Layer Management
Visibility & Lock Controls
Layer Views (Visibility Presets)
Auto-Assign Rules
Layer Presets
Smart Features
Perfect For:
Level Designers: Quickly hide UI, VFX, and audio while working on layout. Toggle environment sections on and off. Focus on one system at a time.
Technical Artists: Organize lights by type, manage LOD groups, toggle expensive rendering objects during iteration. Create views for different lighting passes.
Team Projects: Share layer setups via presets. Consistent organization across all scenes. Reduce merge conflicts with per-scene databases.
Solo Developers: Reduce visual clutter in complex scenes. Speed up iteration by focusing on one layer at a time. Save time with auto-organization.
Anyone with 100+ Objects: If your hierarchy is getting overwhelming, Scene Layers will change how you work.