From standard Humanoid characters to a fully dismemberable ragdoll in just 3 seconds.
Mobile Gore System is a Unity toolkit designed to instantly transform standard Mecanim Humanoid characters into fully functional ragdolls, ready for dismemberment — with minimal setup and no runtime mesh slicing.
Unlike traditional gore systems that require manual bone selection and complex setup, Mobile Gore System automates the entire pipeline:
- Automatic Skinned Mesh Merge – Characters with multiple meshes can be merged into a single Skinned Mesh Renderer, producing a clean, ready-to-use mesh.
- One-Click Ragdoll Generation – Colliders and joints are automatically configured with smart proportions.
- Instant Dismemberment – Split characters into body parts that can be blown apart, hidden, or destroyed in real time.
- Optimized for Mobile – No expensive runtime mesh cutting. Thousands of characters can be spawned, dismembered, and destroyed without affecting performance.
Supported Characters and Requirements
- Fully tested and verified with Mixamo and MakeHuman (GameEngine-ready) rigs, as well as standard Mecanim Humanoid skeletons.
- FBX models must have a single mesh and a single material for correct functionality.
- Characters with multiple meshes or materials must be merged before use.
- Standard Mecanim Humanoid compatibility ensures support for the vast majority of character libraries available on the market.
Mobile Gore System is ideal for shooters, horror games, survival projects, or any title requiring visceral, plug-and-play ragdoll destruction — without the pain of manual setup or complex rig adjustments.