TrackerForAll View on Asset Store (opens in new tab)

Package details

Latest version
1.3.4
Last updated
First released
Unity version
6000.0.28 or later
Package size
200.0 MB
Files
562
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71
Views in the past week
31

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$14.50 on

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TrackerForAll

by Octopus Realm (opens in new tab)

4.0 / 5 · 4 ratings

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5 stars 3
4 stars 0
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1 star 1

TrackerForAll enables real-time pose, face, hand, iris, hair, and selfie tracking with avatar animation. Runs on RGB camera, cross-platform, 60FPS, with demo scenes for quick integration.

Price $29.00

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Price history

Last 6 months

USD
Price history for TrackerForAll, 6 months Current $29.00; lowest $29.00; highest $29.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.3.4 released 12 Jun 2026 v1.3.4

Asset preview

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TrackerForAll screenshot 1

TrackerForAll screenshot 1

About this asset

TrackerForAll is a complete real-time human tracking solution for Unity. Using only an RGB camera, it detects pose, face, hand, iris, hair, and body landmarks to power immersive applications across games, AR/VR, virtual try-on, and motion capture.

The tool supports both webcam and video input, outputs 2D and 3D landmarks, and includes automatic IK/FK avatar animation with scaling and rotation. All features are configurable in the Unity Inspector, and demo scenes are included for every major feature to help you get started immediately.

✨ Key Features

  • Pose Tracking with 2D/3D landmarks
  • Face Tracking with key facial points
  • Face Mesh Tracking with blendshape expressions
  • Full Body Tracking with 543 landmarks (body, face, hands)
  • Hand Tracking with handedness detection
  • Iris Tracking for gaze and lens try-on
  • Hair Segmentation for virtual styling
  • Selfie Segmentation for background blurring/removal
  • Avatar Mocap & Body Tracking with real-time IK/FK
  • Runs at up to 60 FPS across desktop and mobile

🎯 Perfect For

  • Virtual try-on (clothing, makeup, lenses, hair)
  • Motion-based games & gesture-driven UI
  • AR/VR avatars and live streaming puppeteering
  • Mocap pipelines and avatar dancing videos
  • Fitness, training, and education apps

TrackerForAll works with any humanoid avatar (including ReadyPlayerMe) and is cross-platform: Windows, macOS, Linux, Android, and iOS.

Bring avatars and applications to life with advanced real-time human tracking — all inside Unity.

From the publisher's Asset Store listing.

Technical details

  • Included Components: TrackerForAll prefab, runtime controllers, AvatarMocap script with IK/FK integration, ML model runners (Lite & Full), webcam/video input managers, demo scenes, documentation, and setup guide
  • Tracking Features: Pose Tracking (2D & 3D landmarks), Face Tracking, Face Mesh Tracking with blendshape scores, Full Body Tracking (543 landmarks including body, face, and hands), Hand Tracking with gesture recognition, Iris Tracking, Hair Segmentation, Selfie Segmentation, Avatar Mocap, and Body Tracking
  • Avatar Support: Supports Unity Humanoid (Mecanim-compatible) avatars with automatic bone mapping and scaling, including Ready Player Me and other humanoid rigs
  • Performance: Up to 60 FPS on mid-range desktop hardware, configurable smoothness and visibility thresholds, optimized Lite ML models for Android and iOS devices
  • Platform Support: Windows, macOS, Linux, Android, and iOS
  • Unity Compatibility: Unity 2020.3 LTS or later with support for Built-in Render Pipeline, URP, and HDRP
  • Requirements: Webcam or video input source, good lighting conditions recommended for optimal tracking accuracy, Android/iOS camera setup required for mobile builds

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.7f1 Compatible Compatible Compatible Compatible
6000.0.62f1 Compatible Compatible Compatible Compatible
6000.0.28f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.