FBX Editor OFFICIAL SALE


Stop the painful cycle of re-exporting from your 3D software. Make changes in the scene, see the results instantly, and save your work as a new FBX or overwrite the original.


Total Model Control

  • Freely move, rotate, scale, and reparent any part of your model.
  • Delete any unwanted objects, or export any piece as its own separate FBX.

Bake Transforms

  • Fix broken import rotations or scales with one click.
  • Safely corrects rigged armatures (e.g., Blender Z-up fix) and static meshes.

Combine Meshes

  • Boost performance by merging multiple meshes into one, slashing draw calls.
  • Automatically preserves all materials by creating sub-meshes.
  • Intelligently centers the pivot on your new combined mesh.
  • Supports Skinned Meshes.

Extract Meshes

  • Split complex models into smaller, manageable pieces.
  • Select triangles in-scene with intuitive Paint, Box, & Click tools.
  • Extract new objects with destructive or non-destructive modes.
  • Supports Skinned Meshes.

Edit Pivots

  • Fix pivot points that are in the wrong place without moving your model.
  • Use a visual handle, or snap pivot to Center or Base
  • Bakes the pivot into the mesh vertices for a true, permanent fix.

Link Textures

  • Auto-link textures to embedded materials.
  • Manage all materials on a model from a single dashboard.
  • Extract embedded materials from FBX into editable .mat assets with one click.