FBX Editor View on Asset Store (opens in new tab)

Package details

Latest version
2.0.4
Last updated
First released
Unity version
2022.3.62 or later
Package size
70.2 MB
Files
32
Favorites
210
Views in the past week
49

Price tracking

Last checked
Tracked since
Lowest recorded
$9.00 on

Keywords

FBX Editor

by JdogLabs (opens in new tab)

4.6 / 5 · 10 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 8
4 stars 1
3 stars 0
2 stars 1
1 star 0

FBX Editor is your all-in-one toolkit for fixing, optimizing, and managing 3D models directly inside Unity.

Price $30.00

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Price history

Last 6 months

USD
Price history for FBX Editor, 6 months Current $30.00; lowest $9.00; highest $35.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 2.0.4 released 19 May 2026 v2.0.4

Asset preview

1 / 12

FBX Editor screenshot 1

FBX Editor screenshot 1

About this asset

Stop the painful cycle of re-exporting from your 3D software. Make changes in the scene, see the results instantly, and save your work as a new FBX or overwrite the original.

➣ Total Model Control

  • Freely move, rotate, scale, and reparent any part of your model.
  • Delete any unwanted objects, or export any piece as its own separate FBX.

➣ Bake Transforms

  • Fix broken import rotations or scales with one click.
  • Safely corrects rigged armatures (e.g., Blender Z-up fix) and static meshes.

➣ Combine Meshes

  • Boost performance by merging multiple meshes into one, slashing draw calls.
  • Automatically preserves all materials by creating sub-meshes.
  • Intelligently centers the pivot on your new combined mesh.
  • Supports Skinned Meshes.

➣ Extract Meshes

  • Split complex models into smaller, manageable pieces.
  • Select triangles in-scene with intuitive Paint, Box, & Click tools.
  • Extract new objects with destructive or non-destructive modes.
  • Supports Skinned Meshes.

➣ Edit Pivots

  • Fix pivot points that are in the wrong place without moving your model.
  • Use a visual handle, or snap pivot to Center or Base
  • Bakes the pivot into the mesh vertices for a true, permanent fix.

➣ Link Textures

  • Auto-link textures to embedded materials.
  • Manage all materials on a model from a single dashboard.
  • Extract embedded materials from FBX into editable .mat assets with one click.
  • Note: Only URP supported for this feature.

➣ Batch Operations

  • Apply a pipeline of operations to hundreds of FBX files at once.
  • Delete by name pattern, combine meshes, bake transforms, in one pass.
  • Extract children as individual FBX files with custom naming.
  • Preserve original material settings across batch exports.

From the publisher's Asset Store listing.

Technical details

  • Supported Unity Versions: 2021.3 LTS or newer.
  • Dependencies: Requires the official FBX Exporter, package from the Unity Package Manager.
  • Performance: The Mesh Separator leverages Unity's Jobs System and Burst Compiler for highly-optimized, high-performance triangle selection, even on dense meshes.
  • Editor-Only Tool: This is a pure editor extension. It adds no runtime scripts, components, or overhead to your final build.
  • Codebase: Full C# source code is included, organized into partial classes for easy readability and extension.
  • File Count: 8 C# scripts.
  • Experimental Features: Please note that support for SkinnedMeshRenderer in the Mesh Combiner and Separator is experimental. The Texture Linker's functionality with Scriptable Render Pipeline materials (HDRP) is also considered experimental and may not work in all cases.
  • Dependencies:
    • FBX Exporter
    • TMPRO

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.