Blur Glass Shader(URP) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.1 MB
Files
46
Favorites
6
Views in the past week
15

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Blur Glass Shader(URP)

by CodeWee (opens in new tab)

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A high-quality glass shader with adjustable blur, refraction, rim, reflection, and specular effects. Fully supports Base Map and Normal Map for enhanced surface detail in the Universal Render Pipeline

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Blur Glass Shader(URP), 6 months Current $15.00; lowest $7.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Blur Glass Shader(URP) screenshot 1

Blur Glass Shader(URP) screenshot 1

About this asset

Important:

For this shader to display correctly, you must first enable the "Opaque Texture" option in your Unity Project's URP Asset.

  • Blur Glass Shader(URP) is a versatile and visually stunning shader designed for the Universal Render Pipeline(URP). It simulates realistic frosted or blurry glass with detailed control over the blur direction (X,Y), color, thickness, and refraction intensity.
  • In addition to blur, it includes features to enhance realism and stylization: rim highlights with customizable color and intensity, built-in soft reflection with directional control, specular highlights with color and strength adjustment, and full support for Base Map and Normal Map to add texture and surface complexity.
  • Beyond traditional 3D use cases, this shader is also compatible with Unity UI components (UGUI), making it an ideal choice for creating stylish and modern glass-like UI panels, HUDs, pop-ups, and more.
  • Whether you're building a sleek sci-fi interface, a modern architectural scene, or magical fantasy assets — this shader has you covered.
  • Supports the following Unity versions:
    • Unity 2022
    • Unity 6000.0 (Unity 6.0)
    • Unity 6000.2 (Unity 6.2)

From the publisher's Asset Store listing.

Technical details

  • Shader type: Universal Render Pipeline(URP)
  • Blur: Adjustable Blur Effect (with optional color tint)
  • Refraction: Adjustable by thickness and index of refraction
  • Rim effect: Customizable rim color and intensity
  • Reflection: Basic built-in reflection effect with tweakable parameters
  • Base Map: Supports albedo texture
  • Normal Map: Surface bump/distortion simulation

Key Features

  • ✅ Built for the Universal Render Pipeline(URP)
  • 🔵 Directional Blur Control : Independent X and Y blur size adjustment for anisotropic blur effects
  • 🎨 Customizable glass color, thickness, and refraction
  • 💡 Realistic rim lighting with color and intensity control
  • 🌟 Integrated reflection system – adjust color, strength, direction, and smoothness
  • 🖼️ Supports Base Map for texture mapping
  • 🌊 Add Normal Map for glass surface bump and distortion

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.2.6f2 Not listed Compatible Not listed
6000.0.59f2 Not listed Compatible Not listed
2022.3.62f2 Not listed Compatible Not listed

As listed on the Asset Store.