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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.30 or later
- Package size
- 1.0 MB
- Files
- 52
- Favorites
- 2
- Views in the past week
- 6
Price tracking
- Last checked
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- Lowest recorded
- $8.00 on
Keywords
2D Pool/Snooker Template
- Price drop
Fully working 2D template for pool/snooker/physics-based table games.
Lowest recorded price
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Price history
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2D Pool/Snooker Template screenshot 1
About this asset
This package contains a lightweight template for any 2D table based physics game such as Pool or Snooker. It is highly customizable and very small in size.
DEMO: CLICK ME
This package contains the following systems and features:
- Easy to setup games with a few clicks.
- Selection of balls and tables to use, easily expandable.
- Ball Spawning system and off-screen storage between levels. Customize ball count and spawn positions easily between tables.
- Stat tracking including turns, white ball pocketing, cushion hits, ball on ball hits and pocketing.
- Lightweight physics system giving the developer full access over ball bounce, shot power etc.
- Guideline system on cue to allow for direct or inverted aiming, guideline length, offsets, bounces from cushions, ball trajectories etc.
- UI Overlay system to showcase ballset, including hovering functionality to highlight balls.
Built with your expansion in mind, this template is designed to give you the basics and let you easily expand it into your dream game!
From the publisher's Asset Store listing.
Technical details
9x C# Scripts, fully extendable.
1 Ball Sprite Sheet, with plenty of space for other options.
8x Ball Prefabs
3x Table Prefabs
This package also comes with an in-depth help document to streamline the process and answer any queries/issues you may come across!
DEMO: CLICK ME
Tested and working on Windows and Web.
Built in Unity 2022.3.30f1.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.30f1 | Compatible | Not listed | Not listed |
Some UI elements use TextMeshPro. This shoudn't affect functionality, however.
As listed on the Asset Store.