Rings Of Flames

Rings Of Flames is a fast-paced, skill-based Unity game where players control a flaming ring to navigate through electrified wire obstacles. Highly customizable, lightweight, and modular, it’s perfect for hyper-casual games, arcade-style experiments, or 3D/2.5D precision games.


Core Objective



Keep the flaming ring airborne by tapping or clicking to maintain its height. Avoid touching any wires, as collision ends the game instantly.


Timing, precision, and strategy are key to surviving longer and achieving higher scores.



Key Features


Intuitive tap/click mechanic – control the ring’s altitude with simple one-touch input



Dynamic wire obstacles – avoid electrified wires for endless challenge



Game over conditions – Ring hits a wire → Game Over




Progressive difficulty – Wires and gaps get trickier over time



Clean 2D/3D UI & smooth gameplay flow



Engaging audio & visual effects – flames, collisions, and UI feedback



Cross-platform support – Android, iOS, WebGL, Windows, macOS



Modular & extensible code – Easy to modify, expand, and reskin



Rendering Pipelines Supported



Built-in Render Pipeline – Default Unity pipeline for simple projects



URP (Universal Render Pipeline) – Optimized for mobile performance



HDRP (High Definition Render Pipeline) – High-fidelity visuals for PC/console



Technical Details



Unity Version: Unity 2022 or Latest



Supported Platforms: Android, iOS, WebGL, Windows, macOS



Dependencies: None (fully self-contained)



File Structure: Organized and modular for easy updates



Summary



Rings Of Flames is a flexible, fully editable hyper-casual game template for Unity. Smooth controls, dynamic obstacles, and modular scripts make it easy to customize and expand. Perfect for skill-based arcade games with flame-themed visuals.



Documentation Links

Support


For support, customization, or technical assistance:


admin@revolutiongamesindia.com