SoapKit is a complete ScriptableObject architecture toolkit built for clean, scalable game development in Unity.
It provides a modular system for Variables, Events, and Bindings—all designed to work without code. The system is fully customizable and fits any genre, from RPGs to city-builders or mobile games.
With real-time debugging, performance tracking, and visual tools, SoapKit helps you build robust, decoupled systems fast. Every feature is editor-integrated and production-ready.
Whether you're a solo developer or part of a studio, SoapKit brings a professional, event-driven foundation to your project.