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Package details
- Latest version
- 1.2
- Last updated
- First released
- Unity version
- 2021.3.35 or later
- Package size
- 74.6 MB
- Files
- 3,167
- Favorites
- 27
- Views in the past week
- 18
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- $38.49 on
Keywords
Rogue Kit: Professional 2D RogueLite Toolkit
A clean, modular foundation for 2D roguelites with essential systems, time saving tools and extensible code —build faster, customize deeply, and focus on your game’s unique identity.
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Last 6 months
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Rogue Kit: Professional 2D RogueLite Toolkit screenshot 1
About this asset
Rogue Kit is a complete 2D roguelite template/framework. Whether youβre prototyping quickly or building a commercial project, Rogue Kit equips you with modular systems for combat, spells, relics, meta progression and more!
The architecture is code-driven but designer-friendly: developers get clean, extensible C# scripts, while designers can create gameplay elements via intuitive wizards.
Perfect for:
- Roguelites & roguelikes
- Dungeon crawlers
- Action/adventure 2D games with procedural replayability
π οΈ Key Features:
- Modular run system β Flexible run flow with multiple mode types (level/arena/endless) and easy hooks to customize.
- Level & wave flow β Level pools, wave spawning, previews and automatic progression between waves/segments.
- Enemy framework β Data-driven enemies with states, animations, knockback and reusable abilities.
- Abilities & spells β Modular ability and spell behaviors (movement, damage, spawns) that are easy to extend.
- Editor wizards & tools β Convenient authoring windows to create enemies, animations, shops and configure systems.
- Shop & meta progression β In-run shops, meta shop/progression, and editor tools for designing and testing.
- Run economy & rewards β Session currency, shops, reward/upgrade choices and persistent meta progression.
- Object pooling β Central pool manager for enemies, spells and UI effects (efficient spawn/despawn).
- Player combat & movement β Responsive controller with charge attacks, dash/dodge (invincibility), cooldowns and hit handling.
- Stats & hit systems β Player/enemy stats, damage events, invincibility, and animation-aware recovery.
- Achievements and Stats tracking systems β Track player stats like enemy kills and manage local achievements conveniently.
- Run records and history β Saves runs the player played, their time, duration, stats and more!
- Animator integration β Sprite animation support with direction & animation events for tight gameplay sync.
- Audio & feedback β Music/SFX management plus camera shake, hit-stop and visual/audio feedback hooks.
- UI & feedback β HUD (health, waves, coins, cooldowns), floating combat text, toasts and shop UI hooks.
- Event-driven & extensible β Many events and modular pieces so designers/devs can swap or extend systems easily.
- Testing & editor helpers β Debug helpers, previews and save/load hooks for quick iteration.
NOTE: This Asset also includes Simple 2D Sprite Animator asset from the same publisher.
From the publisher's Asset Store listing.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.35f1 | Not listed | Compatible | Not listed |
This project is made in URP but can be used in Built-in, just need to make sure you replace light components and materials with ones that work in built-in.
As listed on the Asset Store.