Fast fully customizable flexible 3D mazes generator
Resources:
-Documentation : https://github.com/dyspropulse/Advanced-maze-generator-Unity/raw/main/docs/MazeGeneratorDoc.pdf
-Support email : contact.dyspropulse@gmail.com
-Github page : https://github.com/dyspropulse/Advanced-maze-generator-Unity/tree/main
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-Features
- Customizable Maze Generation, adjustable width/height, corridor bias, braiding, central area, exit passages, random wall passage, special floor tiles, entrances, terrain generation.
- Weighted spawning system for variants.
- Use your own prefabs for custom walls composed of multiple customizable layers and decorations.
- Control internal and external corners pillar spawn with booleans.
- Replace specific tiles with custom prefabs
- Remove walls with weighted randomness to create loops.
- Add procedural terrain beneath floors with noise options.
- Example meshes, prefabs, and materials are all included.
- Ready-to-use player controller for testing.
-Package Includes :
- Scripts: maze generator script organized with region and example player controller scripts with basic stamina and footstep system, small Editor scripts (Generate / Clear buttonsm custom icons).
- Prefabs:
Maze Generator prefab
Player prefab
Environment prefabs:
Decorations: 21 (including top, middle, and bottom decorations)
Floors: 4 variations
Walls: 15 parts (including 4 main walls)
Other: 1 pillar, 8 'intermediary' prefab
- Meshes: : 42 meshes (walls, floors, pillars, decorations)
- Materials: Simple materials for walls, floors, and sand terrain.
- Demo Scene: ready-to-play demo scene (example maze with built in prefab and player controller).
- Documentation: Full PDF manual