This pack contains 90 Ghost Shaders and a Little Ghost character with Idle animation.
Pack comes with many Shader/Material variations, which you can use to make any thing looks like ghost thing.
You can use this Asset commercially and non-commercially.This model is optmized for using in pc, mobile and AR games.
You can apply this shaders to your own custom 3D meshes with unwrapped UV's.
Note: Materials/Shaders are highly customizable.You can create Unlimted variations of Ghost's Shader's by changing material properties.For quick use, 90+ ghost Shaders are included in the pack.
Also, this asset uses Shadergraph with URP support.Includes a setup guide for other pipelines(Built-in, Custom)
Technical Details:-
- Materials/Shaders : 90+ (Custom Material's made with Shadergraph)
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Animated Shaders : YES
- Model(s) : Little Ghost (With 1 "Idle" Animation)
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped : Yes
- Prefabs : 90(Ghost)
Features:-
- Fully Customizable Materials
- Included many variation's of Cute littel ghosts
- Lowpoly ghost character comes with one animation
- Optimized for Mobile and AR
- Easy to use(Drag and drop the prefab to your scene)
- Colliders, Rigidbodies attached
- Easy to modify
Shaders/Materials Properties :
- Fresnel Power : Default is 3, Helps you to Controls the basic look like a ghost.
- Color A & B : Fresnel color, mix of two different colors.
- Texture1 : An overlay texture (Black and White with unique patterns), With Color,
tiling and offset properties.
- Animation X & Y : Controls the speed of Texture 1 pattern along the mesh (Set both to Zero for no Animations).
- Distortion X Y : Controls how much you want to distort the "Texture 1" in X axis and Y axis.
- Distortion Speed : Controls the Speed of the Distortion in the "Texture1" map.
- Texture2 Overlay : Comes with Color, Offset, Tiling, Animation X & Y and an Opacity features.
How to use:-
Simply drag and drop the prefab to your scene and use it.
❓ Frequently Asked Questions:
Q: Can I apply these shaders to my own 3D mesh?
A: Yes, you can easily assign the materials to any custom mesh in your project.
Q: Can I edit the animation speed and direction of the moving patterns?
A: Yes, both the animation speed and direction and all other properties(Glow, Color.etc) can be easily adjusted through material properties in the Unity Editor.
Q: Can I create new ghost shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties—no coding required.
Q: Will this shader work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines.
You can get it working in different pipelines within seconds.
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About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India
contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................