Decal Painter Pro (URP)
Adding decals in Unity used to mean placing URP DecalProjectors one by one, wrestling with surface alignment, and ending up with repetitive patterns that look hand-placed. Decal Painter Pro lets you paint, scatter, and path-draw hundreds of real DecalProjectors directly onto your scene geometry — aligned to any surface, randomised automatically, in seconds.
Three painting modes
Single Stamp — Precise placement with full rotation, scale, and depth control. Click once, get a perfectly aligned decal.
Scatter — Paint realistic damage patterns, debris fields, or organic weathering across any surface. Spherical and planar modes with Poisson distribution so nothing looks repeated.
Path Mode — Draw tire tracks, cracks, piping, or any linear detail as a smooth spline. Adjust tension and spacing after the fact.
Surface intelligence that actually works
Decals orient automatically to whatever surface you paint on — walls, ceilings, curved geometry. Angle filtering lets you restrict placement to floors only, walls only, or any slope range you define. Adaptive depth prevents decals from clipping on uneven surfaces.
Built for speed
25+ one-click presets get you painting immediately. A material palette system lets you switch between decal types without touching the inspector. Smart delete options allow for tighter editting. The setup wizard gets URP configured correctly in under a minute.
What's included