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Latest version
1.0
Last updated
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Unity version
6000.2.7 or later
Package size
130 KB
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Advanced Interaction System

by Devlizer (opens in new tab)

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A comprehensive, modular first-person movement and interaction system featuring smooth character control, dynamic UI feedback, and flexible interaction patterns for Unity projects.

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About this asset

Detailed Description

The Advanced Movement And Interaction System is a production-ready, highly modular system designed for Unity developers who need sophisticated player control and interaction mechanics. Built with clean architecture principles and extensibility in mind, this system provides everything you need to create immersive first-person experiences.

🎯 Key Features:

Movement System:

  • Smooth character controller-based movement with configurable speed settings
  • Sprint functionality with dynamic field-of-view changes
  • Responsive mouse look with smoothing and clamping
  • Gravity and jump mechanics with realistic physics
  • Pause-aware movement system
  • Performance-optimized updates

Interaction System:

  • Raycast-based object detection with configurable range
  • Dynamic UI generation for available interactions
  • Multi-input support (up to 4 simultaneous interactions)
  • Visual feedback with real-time UI updates
  • Interface-based design for easy extensibility
  • Event-driven architecture for decoupled components

Input Management:

  • Unity Input System integration
  • Automatic input mapping and display name resolution
  • Event-based input handling for loose coupling
  • Support for both keyboard and gamepad inputs
  • Easy rebinding and customization

UI Integration:

  • Modern UI Toolkit integration
  • Dynamic interaction cards with customizable templates
  • Responsive interface management
  • Singleton-based UI document handling
  • Professional visual feedback system

From the publisher's Asset Store listing.

Technical details

Technical Requirements

  • Unity Version: 2022.3 LTS or higher
  • Render Pipeline: Universal Render Pipeline (URP) compatible
  • Dependencies: Unity Input System, UI Toolkit
  • Platform Support: Windows, Mac, Linux, Console

Integration Guide

  1. Import the package into your Unity project
  2. Add the Player prefab to your scene
  3. Configure input actions if needed
  4. Create interactable objects using the IInteractable interface
  5. Customize UI templates to match your game's style

Code Quality Standards

  • Clean Architecture: Modular, testable, and maintainable
  • Performance Optimized: Minimal allocations and efficient updates
  • Well Documented: Comprehensive comments and examples
  • Industry Standards: Following Unity and C# best practices
  • Extensible Design: Easy to modify and extend

Support & Documentation

  • Comprehensive documentation with examples
  • Code comments explaining key concepts
  • Sample implementations for common use cases
  • Best practices guide for customization
  • Community support through Unity forums

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.7f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.