Advanced Interaction System OFFICIAL SALE

Detailed Description

The Advanced Movement And Interaction System is a production-ready, highly modular system designed for Unity developers who need sophisticated player control and interaction mechanics. Built with clean architecture principles and extensibility in mind, this system provides everything you need to create immersive first-person experiences.

🎯 Key Features:

Movement System:

  • Smooth character controller-based movement with configurable speed settings
  • Sprint functionality with dynamic field-of-view changes
  • Responsive mouse look with smoothing and clamping
  • Gravity and jump mechanics with realistic physics
  • Pause-aware movement system
  • Performance-optimized updates

Interaction System:

  • Raycast-based object detection with configurable range
  • Dynamic UI generation for available interactions
  • Multi-input support (up to 4 simultaneous interactions)
  • Visual feedback with real-time UI updates
  • Interface-based design for easy extensibility
  • Event-driven architecture for decoupled components

Input Management:

  • Unity Input System integration
  • Automatic input mapping and display name resolution
  • Event-based input handling for loose coupling
  • Support for both keyboard and gamepad inputs
  • Easy rebinding and customization

UI Integration:

  • Modern UI Toolkit integration
  • Dynamic interaction cards with customizable templates
  • Responsive interface management
  • Singleton-based UI document handling
  • Professional visual feedback system