NotificationRing is a modular solution for drawing player attention to important objects in your game world. It provides intuitive on-screen and off-screen indicators that adapt dynamically to the camera view, making it easier for players to track objectives, enemies, or interactable objects.
The original intent was to be used in stealth-focused games (e.g. "Look to your right; someone can see you"), however it's been designed to work in all types of games, including racing games (e.g. "This is your next target destination"), RPGs (e.g. "Your quest destination is here"), etc.
Setup of a new project is straighforward, and there is a demo scene along with several example sprites that you are welcome to use as-is or inspiration to drop-in a new, original sprite asset.