Fast Save: Instant Save & Load, Local or Cloud View on Asset Store (opens in new tab)

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1.0.0
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Unity version
6000.1.2 or later
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Fast Save: Instant Save & Load, Local or Cloud

by DOGAN KIRNAZ (opens in new tab)

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Fast Save for Unity lets you instantly save, load, and sync JSON game data locally or to the cloud. Supports serialization, compression, and fast data storage for files and objects.

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Price history for Fast Save: Instant Save & Load, Local or Cloud, 6 months Current Free; lowest Free; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Fast Save: Instant Save & Load, Local or Cloud screenshot 1

Fast Save: Instant Save & Load, Local or Cloud screenshot 1

About this asset

Fast Save: Instant Save & Load, Local or Cloud

Fast Save is the ultimate Unity tool for developers who need a fast, reliable, and efficient system to save, load, and manage game data. Whether you’re building small indie projects, mid-sized games, or even large-scale titles, Fast Save simplifies data storage with a lightweight, high-performance solution. Handle everything from local JSON files to cloud synchronization, all with minimal coding and maximum speed.

Key Features

- Save and load JSON data in seconds.

- Supports strings, integers, floats, booleans, objects, arrays, lists, dictionaries, Unity types, and even full Transform objects.

- Uses efficient serialization and optional compression for large files.

- In-memory LRU cache ensures blazing-fast performance for frequent read/write operations.

- Fully automatic data flush at intervals or on app quit/pause.

- No need for manual save cycles—your data is always safe.

- Seamless Unity Cloud Save integration.

- Sync local and cloud data automatically for cross-device continuity.

- Support for player profiles to protect data across installs or multiple platforms.

Custom Editor Tool

- Preview all saved JSON files directly in Unity Editor.

- Adjust settings like cache size, compression threshold, auto-save interval, and cloud enable/disable.

- Centralized data management for faster workflow and debugging.

Safe and Reliable

- Async file operations with retries and file locking to avoid data corruption.

- Mobile friendly save and load system with runtime data caching and auto saving features.

- Patch writes and controlled memory usage ensure stable and performant data storage.

Fast Save combines speed, reliability, and flexibility into one complete package. Unlike generic save systems, it provides automatic cloud synchronization, editor-based previews, built-in support for complex Unity types, and optional data compression. 

Whether you need a lightweight data storage solution, a file database, or a system that can handle spreadsheets of data, Fast Save is designed to make it effortless.

Simple Code Calls

using FastSave;

private void Start()

{

    Fast.Save("playerScore", 100); // Save data

    int score = Fast.Load("playerScore"); // Load data

}

From the publisher's Asset Store listing.

Technical details

- Required Dependencies: "com.unity.services.authentication", "com.unity.services.cloudsave", "com.unity.nuget.newtonsoft-json"

- Fast Save supports Google, Apple, Facebook, and Email account binding for Unity Cloud. But you may need external SDK installations for Google, Facebook, and Apple setup. 

- Fast Save was developed in Unity 6.1 (6000.1.2f1) and is compatible with Unity 2021.3 LTS. For optimal performance and full feature support, Unity 2022.3 LTS or newer is recommended.