NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System OFFICIAL SALE

NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System

NPCAI Behavior Suite is a comprehensive modular system for creating lifelike NPCs fully powered by neural networks.

It unifies dialogues, movement, interactions, and behavioral scenarios into one AI-driven logic, allowing you to build natural NPC behavior without manual scripting.


🔹 Features

Dialogues and Lines


NPCs can engage in flexible conversations and provide dynamic comments depending on context, making interactions feel alive.


Movement and Following


Control walking, following the player, and path navigation with adaptive AI logic that reacts to changing goals.


Interactions


NPCs can interact with items and objects in the environment, seamlessly integrating with gameplay.


Waiting and Timing


Add pauses and step-by-step task execution, enabling smooth control over NPC task flow.


Emotional States


NPCs react with visible moods — happiness, anger, sadness, neutrality — affecting both dialogues and behavior.


Animation Integration


Easily bind walking, talking, and interaction animations to AI-driven actions.


Custom Extensions


Add your own interaction scripts (IInteractable) and behaviors for unlimited flexibility.


🔹 Highlights

Neural Network Core


Every action is powered by AI/LLM, ensuring natural behavior and adaptive responses.


Modular Structure


Enable or disable specific systems without bloating your project.


Intuitive Hub Editor


All modules are neatly organized into tabs, giving you quick access to dialogues, movement, interactions, and more.


One-Click Setup


Quickly create a working NPC with all systems connected automatically.


Customizable NPC Personalities


Assign unique traits, communication styles, and emotional reactions. NPCs can be friendly, sarcastic, or hostile.


Optimized for Performance


The system is lightweight and scales to dozens of NPCs without FPS drawdowns, as all logic is performed through the API.



🔹 Use Cases

  • Games with interactive NPCs and branching dialogues.
  • Simulations requiring adaptive character behavior.
  • Prototyping projects with “living” AI-driven characters.
  • Training apps, VR/AR scenarios, research experiments.



NPCAI Behavior Suite is your ready-to-use foundation for NPCs, combining dialogue, movement, interaction, and personality — all driven by neural networks for believable and adaptive gameplay.