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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 6000.0.45 or later
- Package size
- 18.4 MB
- Files
- 81
- Favorites
- 12
- Views in the past week
- 16
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- $20.00 on
Keywords
NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System
- Price drop
AI-Powered system for NPCs: dialogues, behaviors, movement and interactions — all controlled through neural networks.
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About this asset
NPCAI Behavior Suite + AI-Powered Dialogue, Behavior and Movement System
NPCAI Behavior Suite is a comprehensive modular system for creating lifelike NPCs fully powered by neural networks.
It unifies dialogues, movement, interactions, and behavioral scenarios into one AI-driven logic, allowing you to build natural NPC behavior without manual scripting.
🔹 Features
Dialogues and Lines
NPCs can engage in flexible conversations and provide dynamic comments depending on context, making interactions feel alive.
Movement and Following
Control walking, following the player, and path navigation with adaptive AI logic that reacts to changing goals.
Interactions
NPCs can interact with items and objects in the environment, seamlessly integrating with gameplay.
Waiting and Timing
Add pauses and step-by-step task execution, enabling smooth control over NPC task flow.
Emotional States
NPCs react with visible moods — happiness, anger, sadness, neutrality — affecting both dialogues and behavior.
Animation Integration
Easily bind walking, talking, and interaction animations to AI-driven actions.
Custom Extensions
Add your own interaction scripts (IInteractable) and behaviors for unlimited flexibility.
🔹 Highlights
Neural Network Core
Every action is powered by AI/LLM, ensuring natural behavior and adaptive responses.
Modular Structure
Enable or disable specific systems without bloating your project.
Intuitive Hub Editor
All modules are neatly organized into tabs, giving you quick access to dialogues, movement, interactions, and more.
One-Click Setup
Quickly create a working NPC with all systems connected automatically.
Customizable NPC Personalities
Assign unique traits, communication styles, and emotional reactions. NPCs can be friendly, sarcastic, or hostile.
Optimized for Performance
The system is lightweight and scales to dozens of NPCs without FPS drawdowns, as all logic is performed through the API.
🔹 Use Cases
- Games with interactive NPCs and branching dialogues.
- Simulations requiring adaptive character behavior.
- Prototyping projects with “living” AI-driven characters.
- Training apps, VR/AR scenarios, research experiments.
NPCAI Behavior Suite is your ready-to-use foundation for NPCs, combining dialogue, movement, interaction, and personality — all driven by neural networks for believable and adaptive gameplay.
From the publisher's Asset Store listing.
Technical details
Features
- AI-powered dialogues, behaviors, movement and interactions
- Modular Hub Editor with tab-based control
- Customizable NPC personalities and reactions
- Neural network–driven adaptive logic
- Ready-to-use foundation for prototyping and production
Supported OS
- Windows
- macOS
- Linux
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.0.45f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.