TypographyGameSystem View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.62 or later
Package size
147 KB
Files
47
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1
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TypographyGameSystem

by RigxorZeroDev (opens in new tab)

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Modular interactive typing system for Unity. Includes word handling, dynamic scoring, timer, and adaptive difficulty. Easy to integrate with demo scene.

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Price history

Last 6 months

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Price history for TypographyGameSystem, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov Version 1.1 released 23 Jul 2026 v1.1

Asset preview

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TypographyGameSystem screenshot 1

TypographyGameSystem screenshot 1

About this asset

Typing System Modular para Unity es una herramienta diseñada para acelerar el desarrollo de videojuegos y aplicaciones que requieren mecánicas de escritura o mecanografía. Su enfoque modular permite integrar fácilmente los diferentes componentes según las necesidades de cada proyecto, reduciendo el tiempo de programación en la lógica central.
Características principales:

  • Gestión de palabras mediante listas configurables y cargables desde JSON.
  • Dificultad adaptable según el puntaje del jugador.
  • Sistema de puntuación dinámico con reinicio fácil de implementar.
  • Temporizador configurable por partida o por palabra.
  • Eventos integrados para detectar palabras completadas y actualizaciones de puntaje.
  • Arquitectura modular con componentes independientes (WordManager, InputHandler, ScoreManager, TimerManager, GameManager, WordSetManager).
  • Escena de demostración incluida, lista para probar y extender.
  • Fácil de extender y personalizar, sin depender de UI o estilos gráficos predefinidos.

¿Por qué elegir este asset?

  • Ahorra tiempo en la creación de sistemas de mecanografía.
  • Se adapta a distintos géneros: educativos, arcade, RPGs, minijuegos de entrenamiento, etc.
  • Brinda flexibilidad al desarrollador: personaliza o reemplaza solo lo que necesites.
  • Tus comentarios y reviews ayudan a mejorar continuamente el sistema. Como es mi primer asset, agradezco todo tipo de críticas constructivas.

Modular Typing System for Unity is a tool designed to speed up the development of games and applications that require typing mechanics. Its modular approach allows you to easily integrate different components depending on your project’s needs, reducing the time spent coding core logic.
Key Features:

  • Word management with configurable lists and JSON loading support.
  • Adaptive difficulty based on player score.
  • Dynamic scoring system with easy reset support.
  • Timer system configurable per game or per word.
  • Built-in events for word completion and score updates.
  • Modular architecture with independent components (WordManager, InputHandler, ScoreManager, TimerManager, GameManager, WordSetManager).
  • Demo scene included, ready to test and expand.
  • Easy to extend and customize, with no dependency on predefined UI or visual styles.

Why choose this asset?

  • Save development time when creating typing systems.
  • Fits multiple genres: educational, arcade, RPGs, training minigames, and more.
  • Flexible for developers: customize or replace only what you need.
  • Reviews and feedback help continuously improve the system. As this is my first asset, I welcome all constructive criticism.

From the publisher's Asset Store listing.

Technical details

Technical details

  • Developed with Unity 6.0 (6000.0.51f1).
  • Compatible with Unity 2021.3 LTS or higher.
  • Modular and decoupled architecture.
  • Included components:
    WordManager – Handles words and word sets.
    InputHandler – Processes player input.
    ScoreManager – Dynamic scoring system.
    TimerManager – Timer control (global and per word).
    GameManager – Overall game flow controller.
    WordSetManager – Configurable lists with JSON support.
  • Public events for word completion, score updates, and timeouts.
  • Includes fully functional demo scene.
  • Well-commented C# code.
  • No external dependencies.
  • Optimized for 2D and 3D.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Compatible Compatible Compatible

As listed on the Asset Store.