Touch React Shadergraph — Interactive Soft Objects
(URP, Unity 6, Mobile-Optimized)
By PlayMind
Version 1.0 — Built for URP — Unity 6 Ready — Mobile-Optimized
What is this?
Touch React Shadergraph is a lightweight, mobile-optimized shader system for URP.
Objects react naturally — and only — when the player touches them.
Perfect for soft, organic, or hanging objects like grass, lanterns, curtains, papers, and fantasy elements.
No coding.
No complex setup.
Just drag, drop, and play.
Key Features
⚠️ Render Pipeline Requirement (Important)
This asset is built exclusively for URP (Universal Render Pipeline).
If materials appear pink after import, this means URP is not enabled in your project.
How to fix:
Once URP is properly set, all shaders and materials will display and work correctly.
Package Contents
TouchReactShadergraph/
├── Demo/ → DemoScene.unity (add your own player to test)
├── Documentation/ → Touch React Shadergraph.pdf
├── Materials/ → TouchReactShadergraphMat.mat, Ground_Mat.mat
├── Prefabs/ → Plant.prefab (100% original mesh by PlayMind)
├── Scripts/ → TouchReactController.cs
├── Shaders/ → TouchReactShadergraph.shadergraph (URP, editable)
├── Third-Party Notices.txt
Quick Start (30 seconds)
Perfect For
This shader is designed for soft, organic, or hanging objects that naturally react to player presence:
Not recommended for rigid objects like rocks or walls — use only where movement feels natural.
Customize via Script
On TouchReactController:
Pro Tip:
Use different colors or your own textures for visual variety — no shader editing needed.
Mobile Tips
FAQ
Q: Does this work with Unity 6?
A: Yes. Fully tested and optimized for Unity 6 + URP.
Q: Can I use this on any mesh?
A: Yes — as long as it’s a soft object (see “Perfect For”).
The object must have a Renderer and a Collider.
Q: What if I have multiple players?
A: Easy to extend — modify the script to check for multiple tags or layers.
Q: Why not use a Wind Zone?
A: Wind Zones create constant, global movement — great for ambient background wind.
Touch React is player-driven and triggers only on interaction.
Design Philosophy
Touch React is interactive by design — objects react only when the player touches them.
This means:
Use Wind Zones for background ambiance.
Use Touch React for meaningful, interactive moments.
Support & Licensing
Made with passion by PlayMind.
All 3D models, shaders, scripts, and materials in this package are 100% original creations by PlayMind.
No third-party assets are included.
Questions or suggestions?
📩 playmindsconnection@gmail.com
Thank you for choosing Touch React Shadergraph, may your scenes feel alive, even on the smallest screen.