Comic Crosshatch and Outline Shader OFFICIAL SALE

🎨 Stylized Crosshatch Shading + Outlines

Bring a hand-drawn, graphic novel aesthetic to your game with this customizable shader and renderer combo. Inspired by the expressive linework of Moebius-style art, this package blends crosshatch shading with clean outlines — perfect for stylized or toon-shaded worlds.

You get:

  • Dynamic crosshatch shader with gradient and texture-based shading
  • Triplanar variant (no UVs required) for quick setup on any model
  • PC_Outline renderer for stylized outlines in URP
  • Adjustable outline thickness with the OutLinesFS shader
  • Works seamlessly with URP materials and custom assets

🛠️ Quick to Set Up, Easy to Tweak

Plug into your URP pipeline with minimal setup:

  • Assign the included PC_RP Asset in Graphics settings
  • Apply Crosshatch materials or the triplanar version for UV-free shading
  • Adjust tiling, gradient colors, and outline width to match your art style

Perfect for:

  • Toon, sketch, or comic-inspired games
  • Cel-shaded RPGs and adventure titles
  • Experimental or animation-driven projects

Features at a Glance:

  • Crosshatch shading with customizable tiling and texture layers
  • Gradient control for light and dark regions
  • Triplanar projection option (no UVs required)
  • URP outline renderer with adjustable thickness
  • Lightweight, production-ready setup