ProtoSound - Sound Designer’s Toolkit (V1) View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.32 or later
Package size
931.1 MB
Files
2,066
Views in the past week
4

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ProtoSound - Sound Designer’s Toolkit (V1)

by ProtoSound (opens in new tab)

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A production-ready SFX toolkit bundling 12 focused packs — UI, weapons, horror, ambiences, magic, creatures, impacts and more — delivered as game-ready WAVs with consistent loudness and naming.

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Price history

Last 6 months

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Price history for ProtoSound - Sound Designer’s Toolkit (V1), 6 months Current $6.99; lowest $6.99; highest $6.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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ProtoSound - Sound Designer’s Toolkit (V1) screenshot 1

ProtoSound - Sound Designer’s Toolkit (V1) screenshot 1

About this asset

ProtoSound – Sound Designer’s Toolkit is a curated bundle of 12 themed packs built for fast game-audio workflows. You get ready-to-use source material for UI, weapons, horror, sci-fi/fantasy ambiences, magic, creatures, melee impacts, foley, and transitions—organized, consistently named, and normalized for drop-in use.

What’s inside

  • 12 focused packs covering UI feedback, weapons (modern & sci-fi), horror stingers/atmos, magic casts & whooshes, creature vocals & movements, melee hits, foley one-shots, ambiences/biomes, transitions and risers.
  • Clean, game-ready WAVs with tight edits and short tails where appropriate.
  • Consistent naming for quick search and sorting.

Workflow benefits

  • Speed up prototyping with broad coverage categories.
  • Layer building blocks to design signature sounds (e.g., combine melee + whoosh + impact + debris).
  • Drop-in loudness and stable headroom for in-engine mixing.

Organization

  • Folder structure matches categories
  • Filenames use a consistent pattern

Use cases

  • Gameplay/UI feedback, ability casting, weapon design, ambience beds, trailers, prototyping, and placeholder-to-final pipelines.

License

  • Royalty-free for one team/project; redistribution of the raw samples as-is is not permitted.

From the publisher's Asset Store listing.

Technical details

  • Audio file types: WAV (PCM)
  • Sample rate: 44.1 kHz
  • Bit depth: 16-bit
  • Channels: Majority stereo; select assets mono where appropriate
  • Loudness: Peak-normalized to -3.0 dBFS
  • Loopable: A subset of ambiences and drones loop cleanly; most one-shots do not loop
  • Metadata: Consistent file naming; grouped by category; zero DC offset; trimmed heads/tails