Simple Hierarchy Highlight View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
6000.0.47 or later
Package size
458 KB
Files
9
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2
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Simple Hierarchy Highlight

by Mario Jacob (opens in new tab)

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Color-code Hierarchy rows to group objects fast, lightweight, and saved project-wide.

Price $9.99

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Price history for Simple Hierarchy Highlight, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Hierarchy Highlight screenshot 1

Simple Hierarchy Highlight screenshot 1

About this asset

Simple Hierarchy Highlight helps you organize large scenes by colorizing rows in the Unity Hierarchy — without adding any components or polluting your scenes. All highlights are stored globally in ProjectSettings and persist across reloads and editor restarts.

Why use it?

  • Quickly spot groups of objects in complex scenes
  • Zero scene pollution: no hidden markers or scripts on GameObjects
  • Lightweight and fast — only runs during repaint

How it works

  • Hover Chip: A small color chip appears when hovering a row. Click to open the quick color picker.
  • Shortcut (Alt+H): Open the picker at the focused window.
  • Menu: GameObject/Hierarchy Highlight/ → Pick Color or Clear.
  • Recursive by Alt: Apply or clear colors on selected objects + children with subtle depth shading.
  • Custom Palette: Define your own team colors with optional names, or hide defaults for a clean workflow.
  • Brightness Compensation: Adjust HSV brightness for perfect readability in Light or Pro skin.

Project Settings Integration

  • Fine-tune popup offset (X/Y).
  • Add, rename, or remove custom colors.
  • Reset all assignments (with confirmation).
  • Toggle default palette visibility.

Perfect for Teams: Colors are saved in ProjectSettings/HierarchyHighlightSettings.asset and can be version-controlled and shared across team members.

From the publisher's Asset Store listing.

Technical details

  • Editor-only (no runtime code, no impact on builds)
  • Unity 2021.3 LTS, 2022.3 LTS, and Unity 6
  • Works on Windows and macOS
  • Compatible with Built-in, URP, HDRP (skin-independent)
  • Persistent storage in ProjectSettings (team-shareable via VCS)
  • Quick access: Hover chip, Alt+H shortcut, context menu
  • Recursive apply/clear with subtle depth shading
  • Customizable palette with names and tooltips
  • Adjustable brightness compensation for readability

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.47f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.