Play From Anywhere - Enter Play Mode From Anywhere View on Asset Store (opens in new tab)

Package details

Latest version
1.2.2
Last updated
First released
Unity version
2022.3.62 or later
Package size
1.7 MB
Files
60
Favorites
23
Views in the past week
8

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$7.99 on

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Play From Anywhere - Enter Play Mode From Anywhere

by TelePresent Games (opens in new tab)

5.0 / 5 · 3 ratings

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Number of ratings for each star rating
5 stars 3
4 stars 0
3 stars 0
2 stars 0
1 star 0

Play Mode, Anywhere! Enter Play Mode from anywhere in your scene. Play from the Scene View position, mouse position, or pre-defined spawn points, all from one seamless toolbar button.

Price $15.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Play From Anywhere - Enter Play Mode From Anywhere, 6 months Current $15.99; lowest $15.99; highest $15.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.2.2 released 11 Jul 2026 v1.2.2

Asset preview

1 / 5

Play From Anywhere - Enter Play Mode From Anywhere screenshot 1

Play From Anywhere - Enter Play Mode From Anywhere screenshot 1

About this asset

Tired of running across your level just to test a small section, or moving around your spawn, only having to revert it later?

Play From Anywhere lets you enter Play Mode exactly where you’re working.

  • One-click workflow: Start from the Scene View camera, mouse click position, or from custom spawn points.
  • Smart Player handling: Move an active prefab, spawn a new one, or fall back to a tagged/named object.
  • Customizable settings: Mask position/rotation settomgs per axis, and whether to cast directly to ground.
  • Broad Application: Tested in first-person, third-person, isometric, and 2D projects.

Simply press the Play Anywhere button (integrated right in your toolbar) or use Ctrl+RMB in the Scene to spawn instantly where you need.

Hop on the TelePresent Games Discord Server for questions, updates, and community feedback!

Check out the Documentation here.

Note: Assets featured in video are shown for illustration only and are not included in the package, including the following:

From the publisher's Asset Store listing.

Technical details

Play From Anywhere can detect your Player Object based on a configurable methods: By Prefab, Tag, and Name.

  • If an active Player instance instance exists, it will be moved.
  • If none exists, a new instance is spawned.
  • If no prefab is set, the system falls back to looking for a tagged or named object.

Once located or instantiated, the Player (or designated spawn object) is teleported and oriented according to your profile settings.

Per-axis position and rotation masks allow fine control, and all configuration is stored in a ScriptableObject profile, of which you can create multiple, for different uses.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.4.4f1 Compatible Compatible Compatible Compatible
2022.3.62f3 Compatible Compatible Compatible Compatible

As listed on the Asset Store.