Physics pickup system OFFICIAL SALE


Smooth Physics Pickup – objects follow the player’s hand/camera with natural movement


Throwing & Dropping – apply realistic forces for throwing or soft drops


Auto Rotation Recovery – objects recover stable orientation after collisions


Angle Clamp – prevents holding objects under the player (no more flying exploits!)


Single Impact SFX – realistic sound feedback when objects hit surfaces


Runtime Attach – no need to pre-add scripts; any "Pickable" object just works


Editor Helper Window – quick presets (Light / Medium / Heavy) for instant tuning


Optimized – physics-friendly & lightweight for all platforms

    


Use Cases

  • FPS games → Pick up props, throw barrels, puzzle objects
  • VR games → Natural object holding and interaction
  • Survival / Crafting → Collect, move, and manage physical items
  • Puzzle games → Object manipulation mechanics

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