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Package details
- Latest version
- v1.3.3
- Last updated
- First released
- Unity version
- 6000.3.8 or later
- Package size
- 859 KB
- Files
- 178
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PurrDiction: Client Side Prediction For PurrNet
Add client-side prediction to PurrNet for smooth, lag-free multiplayer movement.
Price Free
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Price history
Last 6 months
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PurrDiction: Client Side Prediction For PurrNet video 1
About this asset
PurrDiction extends PurrNet Multiplayer Networking with client-side prediction and reconciliation. This ensures responsive player controls even under latency, while keeping the server authoritative.
Features include:
• Client-side prediction for movement and actions
• Server reconciliation to prevent desyncs
• Lag compensation for smoother gameplay
• Drop-in integration with existing PurrNet projects
Ideal for fast-paced multiplayer games where precision and responsiveness matter.
From the publisher's Asset Store listing.
Technical details
- Built on top of PurrNet (dependency)
- Supports rollback-friendly architecture
- Predicted Spawning/Despawning
- Easy to understand and hard to mess-up
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.8f1 | Compatible | Compatible | Compatible | Compatible |
As listed on the Asset Store.