PurrDiction: Client Side Prediction For PurrNet View on Asset Store (opens in new tab)

Package details

Latest version
v1.3.3
Last updated
First released
Unity version
6000.3.8 or later
Package size
859 KB
Files
178
Favorites
35
Views in the past week
34

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

PurrDiction: Client Side Prediction For PurrNet

by PurrNet Team (opens in new tab)

5.0 / 5 · 5 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 5
4 stars 0
3 stars 0
2 stars 0
1 star 0

Add client-side prediction to PurrNet for smooth, lag-free multiplayer movement.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for PurrDiction: Client Side Prediction For PurrNet, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version v1.3.3 released 18 Aug 2026 v1.3.3

Asset preview

1 / 1

PurrDiction: Client Side Prediction For PurrNet video 1

About this asset

PurrDiction extends PurrNet Multiplayer Networking with client-side prediction and reconciliation. This ensures responsive player controls even under latency, while keeping the server authoritative.

Features include:

• Client-side prediction for movement and actions

• Server reconciliation to prevent desyncs

• Lag compensation for smoother gameplay

• Drop-in integration with existing PurrNet projects

Ideal for fast-paced multiplayer games where precision and responsiveness matter.

From the publisher's Asset Store listing.

Technical details

  • Built on top of PurrNet (dependency)
  • Supports rollback-friendly architecture
  • Predicted Spawning/Despawning
  • Easy to understand and hard to mess-up

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.8f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.